Cg Toolkit Cg 3.1 Toolkit Documentation
Cg / Runtime / CgD3D9 / cgD3D9RegisterStates

Name

cgD3D9RegisterStates - registers graphics pass states for CgFX files

Synopsis

#include <Cg/cgD3D9.h>

void cgD3D9RegisterStates( CGcontext context );

Parameters

context
The context in which to register the states.

Return Values

None.

Description

cgD3D9RegisterStates registers a set of states for passes in techniques in CgFX effect files. These states correspond to the set of D3D states that is relevant and/or useful to be set in passes in effect files. See the Cg User's Guide for complete documentation of the states that are made available after calling cgD3D9RegisterStates.

Examples

// register D3D9 states for this context

CGcontext = cgCreateContext();
cgD3D9RegisterStates(context);

Errors

CG_INVALID_CONTEXT_HANDLE_ERROR is generated if context is not a valid context.

History

cgD3D9RegisterStates was introduced in Cg 1.5.

Starting with Cg 2.2, when cgD3D9RegisterStates creates program states it calls cgSetStateLatestProfile to register the latest profile for the appropriate program domain. The latest profile value is determined via cgD3D9GetLatestVertexProfile or cgD3D9GetLatestPixelProfile

See Also

cgCreateState, cgSetStateLatestProfile, cgSetPassState, cgResetPassState, cgCallStateValidateCallback, cgGLRegisterStates, cgD3D10RegisterStates


Cg Toolkit | Cg Toolkit | Download | Release Archive | Profiles | Reference | Books | Discussions |


Cg Runtime CgD3D9

cgD3D9BindProgram
cgD3D9EnableDebugTracing
cgD3D9EnableParameterShadowing
cgD3D9GetDevice
cgD3D9GetLastError
cgD3D9GetLatestPixelProfile
cgD3D9GetLatestVertexProfile
cgD3D9GetManageTextureParameters
cgD3D9GetOptimalOptions
cgD3D9GetTextureParameter
cgD3D9GetVertexDeclaration
cgD3D9IsParameterShadowingEnabled
cgD3D9IsProfileSupported
cgD3D9IsProgramLoaded
cgD3D9LoadProgram
cgD3D9RegisterStates
cgD3D9ResourceToDeclUsage
cgD3D9SetDevice
cgD3D9SetManageTextureParameters
cgD3D9SetSamplerState
cgD3D9SetTextureParameter
cgD3D9SetTexture
cgD3D9SetTextureWrapMode
cgD3D9SetUniformArray
cgD3D9SetUniformMatrixArray
cgD3D9SetUniformMatrix
cgD3D9SetUniform
cgD3D9TranslateCGerror
cgD3D9TranslateHRESULT
cgD3D9TypeToSize
cgD3D9UnbindProgram
cgD3D9UnloadAllPrograms
cgD3D9UnloadProgram
cgD3D9ValidateVertexDeclaration