Cg Toolkit Cg 3.1 Toolkit Documentation
Cg / Runtime / CgD3D9 / cgD3D9TranslateHRESULT

Name

cgD3D9TranslateHRESULT - convert an HRESULT into a string

Synopsis

#include <Cg/cgD3D9.h>

const char * cgD3D9TranslateHRESULT( HRESULT hr );

Parameters

hr
The HRESULT to translate. Can be a generic HRESULT or a D3D runtime error.

Return Values

Returns a pointer to a string describing the error.

Description

cgD3D9TranslateHRESULT converts an HRESULT into a string. This routine should be called instead of DXGetErrorDescription9 because it will also translate errors that the Cg D3D runtime generates.

This routine will typically be called in debugging situations such as inside an error callback set using cgSetErrorCallback.

Examples

char buf[512];
HRESULT hres = cgD3D9GetLastError();
if (FAILED(hres))
{
    sprintf(buf, "A D3D error occurred. Error description: '%s'\n",
            cgD3D9TranslateHRESULT(hres));
    OutputDebugString(buf);
}

Errors

None.

History

cgD3D9TranslateHRESULT was introduced in Cg 1.1.

See Also

cgD3D9TranslateCGerror, cgGetErrorString, cgSetErrorCallback


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Cg Runtime CgD3D9

cgD3D9BindProgram
cgD3D9EnableDebugTracing
cgD3D9EnableParameterShadowing
cgD3D9GetDevice
cgD3D9GetLastError
cgD3D9GetLatestPixelProfile
cgD3D9GetLatestVertexProfile
cgD3D9GetManageTextureParameters
cgD3D9GetOptimalOptions
cgD3D9GetTextureParameter
cgD3D9GetVertexDeclaration
cgD3D9IsParameterShadowingEnabled
cgD3D9IsProfileSupported
cgD3D9IsProgramLoaded
cgD3D9LoadProgram
cgD3D9RegisterStates
cgD3D9ResourceToDeclUsage
cgD3D9SetDevice
cgD3D9SetManageTextureParameters
cgD3D9SetSamplerState
cgD3D9SetTextureParameter
cgD3D9SetTexture
cgD3D9SetTextureWrapMode
cgD3D9SetUniformArray
cgD3D9SetUniformMatrixArray
cgD3D9SetUniformMatrix
cgD3D9SetUniform
cgD3D9TranslateCGerror
cgD3D9TranslateHRESULT
cgD3D9TypeToSize
cgD3D9UnbindProgram
cgD3D9UnloadAllPrograms
cgD3D9UnloadProgram
cgD3D9ValidateVertexDeclaration