Cg Toolkit Cg 3.1 Toolkit Documentation
Cg / Runtime / CgD3D9 / cgD3D9EnableDebugTracing

Name

cgD3D9EnableDebugTracing - enable or disable debug output

Synopsis

#include <Cg/cgD3D9.h>

void cgD3D9EnableDebugTracing( CGbool enable );

Parameters

enable
A boolean switch which controls debugging output by the library.

Return Values

None.

Description

cgD3D9EnableDebugTracing enables or disables debug output for an application when using the debug DLL.

If an error callback is registered, breakpoints can be set for Debug DLL debug traces by testing the result of cgGetError for cgD3D9DebugTrace. Breakpoints can be set for D3D errors by testing for cgD3D9Failed and using cgD3D9GetLastError to determine the particular D3D error that occurred.

Examples

cgD3D9EnableDebugTracing(CG_TRUE);
// use code to be debugged
...
cgD3D9EnableDebugTracing(CG_FALSE);

Errors

None.

History

cgD3D9EnableDebugTracing was introduced in Cg 1.1.

See Also

cgSetErrorCallback, cgGetError, cgD3D9GetLastError


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Cg Runtime CgD3D9

cgD3D9BindProgram
cgD3D9EnableDebugTracing
cgD3D9EnableParameterShadowing
cgD3D9GetDevice
cgD3D9GetLastError
cgD3D9GetLatestPixelProfile
cgD3D9GetLatestVertexProfile
cgD3D9GetManageTextureParameters
cgD3D9GetOptimalOptions
cgD3D9GetTextureParameter
cgD3D9GetVertexDeclaration
cgD3D9IsParameterShadowingEnabled
cgD3D9IsProfileSupported
cgD3D9IsProgramLoaded
cgD3D9LoadProgram
cgD3D9RegisterStates
cgD3D9ResourceToDeclUsage
cgD3D9SetDevice
cgD3D9SetManageTextureParameters
cgD3D9SetSamplerState
cgD3D9SetTextureParameter
cgD3D9SetTexture
cgD3D9SetTextureWrapMode
cgD3D9SetUniformArray
cgD3D9SetUniformMatrixArray
cgD3D9SetUniformMatrix
cgD3D9SetUniform
cgD3D9TranslateCGerror
cgD3D9TranslateHRESULT
cgD3D9TypeToSize
cgD3D9UnbindProgram
cgD3D9UnloadAllPrograms
cgD3D9UnloadProgram
cgD3D9ValidateVertexDeclaration