Cg Toolkit Cg 3.1 Toolkit Documentation
Cg / Runtime / CgD3D9 / cgD3D9GetLatestVertexProfile

Name

cgD3D9GetLatestVertexProfile - get the latest supported vertex shader version

Synopsis

#include <Cg/cgD3D9.h>

CGprofile cgD3D9GetLatestVertexProfile( void );

Parameters

None.

Return Values

Returns the latest vertex shader version supported by the current D3D device.

Returns CG_PROFILE_UNKNOWN if no D3D device is currently set.

Description

cgD3D9GetLatestVertexProfile retrieves the latest vertex shader version that the current D3D device supports. This is an expanded interface function because it needs to know about the D3D device to determine the most current version supported.

Starting in Cg 2.2, if the environment variable CGD3D9_LATEST_VERTEX_PROFILE is set in the application's environment to a string that cgGetProfile translates to a valid profile (meaning not CG_PROFILE_UNKNOWN), then it is this CGprofile value that will be returned by cgD3D9GetLatestVertexProfile.

Examples

  CGprofile bestVertexProfile = cgD3D9GetLatestVertexProfile();

Errors

None.

History

cgD3D9GetLatestVertexProfile was introduced in Cg 1.1.

See Also

cgD3D9GetLatestPixelProfile


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Cg Runtime CgD3D9

cgD3D9BindProgram
cgD3D9EnableDebugTracing
cgD3D9EnableParameterShadowing
cgD3D9GetDevice
cgD3D9GetLastError
cgD3D9GetLatestPixelProfile
cgD3D9GetLatestVertexProfile
cgD3D9GetManageTextureParameters
cgD3D9GetOptimalOptions
cgD3D9GetTextureParameter
cgD3D9GetVertexDeclaration
cgD3D9IsParameterShadowingEnabled
cgD3D9IsProfileSupported
cgD3D9IsProgramLoaded
cgD3D9LoadProgram
cgD3D9RegisterStates
cgD3D9ResourceToDeclUsage
cgD3D9SetDevice
cgD3D9SetManageTextureParameters
cgD3D9SetSamplerState
cgD3D9SetTextureParameter
cgD3D9SetTexture
cgD3D9SetTextureWrapMode
cgD3D9SetUniformArray
cgD3D9SetUniformMatrixArray
cgD3D9SetUniformMatrix
cgD3D9SetUniform
cgD3D9TranslateCGerror
cgD3D9TranslateHRESULT
cgD3D9TypeToSize
cgD3D9UnbindProgram
cgD3D9UnloadAllPrograms
cgD3D9UnloadProgram
cgD3D9ValidateVertexDeclaration