| Name
cgD3D10SetTextureSamplerStateParameter - Sets a texture resource and sampler state object
to a Cg sampler parameter.
 Synopsis
#include <Cg/cg.h>
void cgD3D10SetTextureSamplerStateParameter( CGparameter param,
                                             ID3D10Resource * texture,
                                             ID3D10SamplerState * samplerState );
Parameters
param
The sampler parameter whose texture and state is to be set.
texture
The texture resource object being set.
samplerState
The sampler state object being set.
 Return ValuesNone. Description
cgD3D10SetTextureSamplerStateParameter accomplishes the same thing as calling both cgD3D10SetTextureParameter
and cgD3D10SetSamplerStateParameter together.
 Examples
ID3D10Resource * myTexture;
ID3D10SamplerState * mySamplerState;
 
Device->CreateTexture2D( &desc, &initalData, &myTexture );
Device->CreateSamplerState( &desc, &mySamplerState );
 cgD3D10SetTextureSamplerStateParameter( myCgSamplerParam, myTexture, mySamplerState ); ErrorsCG_INVALID_PARAMETER_ERROR is generated if param is invalid. HistorycgD3D10SetTextureSamplerStateParameter was introduced in Cg 2.1. See Also
cgD3D10SetTextureParameter,
cgD3D10SetSamplerStateParameter
 |