Cg Toolkit Cg 3.1 Toolkit Documentation
Cg / Runtime / CgD3D10 / cgD3D10GetDevice

Name

cgD3D10GetDevice - retrieves the current D3D10 device associated with a context

Synopsis

#include <Cg/cgD3D10.h>

ID3D10Device * cgD3D10GetDevice( CGcontext context );

Parameters

context
The context from which to get the current device.

Return Values

Returns the current D3D10 device associated with context.

Description

cgD3D10GetDevice retrieves the current D3D10 device associated with context. Note that the returned device pointer may be NULL.

Examples

  ID3D10Device* curDevice = cgD3D10GetDevice(ctx);

Errors

CG_INVALID_CONTEXT_HANDLE_ERROR is generated if context is not a valid context.

History

cgD3D10GetDevice was introduced in Cg 2.1.

See Also

cgD3D10SetDevice


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Cg Runtime CgD3D10

cgD3D10BindProgram
cgD3D10CreateBufferFromObject
cgD3D10CreateBuffer
cgD3D10GetBufferByIndex
cgD3D10GetBufferObject
cgD3D10GetCompiledProgram
cgD3D10GetDevice
cgD3D10GetIASignatureByPass
cgD3D10GetLastError
cgD3D10GetLatestGeometryProfile
cgD3D10GetLatestPixelProfile
cgD3D10GetLatestVertexProfile
cgD3D10GetManageTextureParameters
cgD3D10GetOptimalOptions
cgD3D10GetProgramErrors
cgD3D10IsProfileSupported
cgD3D10IsProgramLoaded
cgD3D10LoadProgram
cgD3D10RegisterStates
cgD3D10SetDevice
cgD3D10SetManageTextureParameters
cgD3D10SetSamplerStateParameter
cgD3D10SetTextureParameter
cgD3D10SetTextureSamplerStateParameter
cgD3D10TranslateCGerror
cgD3D10TranslateHRESULT
cgD3D10TypeToSize
cgD3D10UnbindProgram
cgD3D10UnloadProgram