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Cg / Runtime / CgD3D10 / cgD3D10SetManageTextureParameters

Name

cgD3D10SetManageTextureParameters - set the manage texture parameters flag for a context

Synopsis

#include <Cg/cgD3D10.h>

void cgD3D10SetManageTextureParameters( CGcontext context,
                                        CGbool flag );

Parameters

context
The context in which the automatic texture management behavior will be changed.
flag
A boolean switch which controls automatic texture management by the runtime.

Return Values

None.

Description

By default, cgD3D10 does not manage any texture state in D3D. It is up to the user to enable and disable textures using D3D. This behavior is the default to avoid conflicts with texture state on geometry that's rendered with the fixed function pipeline or without cgD3D10.

If automatic texture management is desired, cgD3D10SetManageTextureParameters may be called with flag set to CG_TRUE before cgD3D10BindProgram is called. Whenever cgD3D10BindProgram is called, the cgD3D10 runtime will make all the appropriate texture parameter calls on the application's behalf.

Calling cgD3D10SetManageTextureParameters with flag set to CG_FALSE will disable automatic texture management.

NOTE: When cgD3D10SetManageTextureParameters is set to CG_TRUE, applications should not make texture state change calls to D3D after calling cgD3D10BindProgram, unless the application is trying to override some parts of cgD3D10's texture management.

Examples

// Enable automatic texture management
cgD3D10SetManageTextureParmeters( pCtx, CG_TRUE );

Errors

None.

History

cgD3D10SetManageTextureParameters was introduced in Cg 2.1.

See Also

cgD3D10GetManageTextureParameters, cgD3D10BindProgram


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Cg Runtime CgD3D10

cgD3D10BindProgram
cgD3D10CreateBufferFromObject
cgD3D10CreateBuffer
cgD3D10GetBufferByIndex
cgD3D10GetBufferObject
cgD3D10GetCompiledProgram
cgD3D10GetDevice
cgD3D10GetIASignatureByPass
cgD3D10GetLastError
cgD3D10GetLatestGeometryProfile
cgD3D10GetLatestPixelProfile
cgD3D10GetLatestVertexProfile
cgD3D10GetManageTextureParameters
cgD3D10GetOptimalOptions
cgD3D10GetProgramErrors
cgD3D10IsProfileSupported
cgD3D10IsProgramLoaded
cgD3D10LoadProgram
cgD3D10RegisterStates
cgD3D10SetDevice
cgD3D10SetManageTextureParameters
cgD3D10SetSamplerStateParameter
cgD3D10SetTextureParameter
cgD3D10SetTextureSamplerStateParameter
cgD3D10TranslateCGerror
cgD3D10TranslateHRESULT
cgD3D10TypeToSize
cgD3D10UnbindProgram
cgD3D10UnloadProgram