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Cg / Runtime / CgD3D11 / cgD3D11GetLatestHullProfile

Name

cgD3D11GetLatestHullProfile - get the latest supported hull shader version

Synopsis

#include <Cg/cgD3D11.h>

CGprofile cgD3D11GetLatestHullProfile( void );

Parameters

None.

Return Values

Returns the latest hull shader version supported by the current D3D device.

Returns CG_PROFILE_UNKNOWN if no D3D device is currently set.

Description

cgD3D11GetLatestHullProfile retrieves the latest hull shader version that the current D3D device supports. This is an expanded interface function because it needs to know about the D3D device to determine the most current version supported.

Starting in Cg 3.0, if the environment variable CGD3D11_LATEST_HULL_PROFILE is set in the application's environment to a string that cgGetProfile translates to a valid profile (meaning not CG_PROFILE_UNKNOWN), then it is this CGprofile value that will be returned by cgD3D11GetLatestHullProfile.

Examples

  CGprofile bestHullProfile = cgD3D11GetLatestHullProfile();

Errors

None.

History

cgD3D11GetLatestHullProfile was introduced in Cg 3.0.

See Also

cgD3D11GetLatestDomainProfile, cgD3D11GetLatestGeometryProfile, cgD3D11GetLatestPixelProfile, cgD3D11GetLatestVertexProfile


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Cg Runtime CgD3D11

cgD3D11BindProgram
cgD3D11CreateBufferFromObject
cgD3D11CreateBuffer
cgD3D11GetBufferByIndex
cgD3D11GetBufferObject
cgD3D11GetCompiledProgram
cgD3D11GetDevice
cgD3D11GetIASignatureByPass
cgD3D11GetLastError
cgD3D11GetLatestDomainProfile
cgD3D11GetLatestGeometryProfile
cgD3D11GetLatestHullProfile
cgD3D11GetLatestPixelProfile
cgD3D11GetLatestVertexProfile
cgD3D11GetManageTextureParameters
cgD3D11GetOptimalOptions
cgD3D11GetProgramErrors
cgD3D11IsProfileSupported
cgD3D11IsProgramLoaded
cgD3D11LoadProgram
cgD3D11RegisterStates
cgD3D11SetDevice
cgD3D11SetManageTextureParameters
cgD3D11SetSamplerStateParameter
cgD3D11SetTextureParameter
cgD3D11SetTextureSamplerStateParameter
cgD3D11TranslateCGerror
cgD3D11TranslateHRESULT
cgD3D11TypeToSize
cgD3D11UnbindProgram
cgD3D11UnloadProgram