Cg Toolkit Cg 3.1 Toolkit Documentation
Cg / Runtime / CgD3D11 / cgD3D11CreateBufferFromObject

Name

cgD3D11CreateBufferFromObject - create a Cg buffer from a D3D11 buffer object

Synopsis

#include <Cg/cgD3D11.h>

CGbuffer cgD3D11CreateBufferFromObject( CGcontext context,
                                        ID3D11Buffer * obj,
                                        CGbool manageObject );

Parameters

context
The context to which the new buffer will be added.
obj
A D3D11 buffer object created by the application.
manageObject
A boolean switch which controls whether obj will be deleted by the runtime when the CGbuffer object returned by cgD3D11CreateBufferFromObject is destroyed.

Return Values

Returns a CGbuffer handle on success.

Returns NULL if any error occurs.

Description

cgD3D11CreateBufferFromObject creates a Cg buffer from a preexisting D3D11 buffer object. This D3D11 object will be deleted by the runtime when the Cg buffer is destroyed if manageObject is CG_TRUE. Otherwise the application is responsibile for deleting the D3D11 object obj.

Examples

  CGbuffer myBuffer = cgD3D11CreateBufferFromObject( myCgContext, d3d11BufferObj, CG_TRUE );

Errors

CG_INVALID_CONTEXT_HANDLE_ERROR is generated if context is not a valid context.

History

cgD3D11CreateBufferFromObject was introduced in Cg 3.1.

See Also

cgCreateBuffer, cgDestroyBuffer, cgD3D11GetBufferByIndex


Cg Toolkit | Cg Toolkit | Download | Release Archive | Profiles | Reference | Books | Discussions |


Cg Runtime CgD3D11

cgD3D11BindProgram
cgD3D11CreateBufferFromObject
cgD3D11CreateBuffer
cgD3D11GetBufferByIndex
cgD3D11GetBufferObject
cgD3D11GetCompiledProgram
cgD3D11GetDevice
cgD3D11GetIASignatureByPass
cgD3D11GetLastError
cgD3D11GetLatestDomainProfile
cgD3D11GetLatestGeometryProfile
cgD3D11GetLatestHullProfile
cgD3D11GetLatestPixelProfile
cgD3D11GetLatestVertexProfile
cgD3D11GetManageTextureParameters
cgD3D11GetOptimalOptions
cgD3D11GetProgramErrors
cgD3D11IsProfileSupported
cgD3D11IsProgramLoaded
cgD3D11LoadProgram
cgD3D11RegisterStates
cgD3D11SetDevice
cgD3D11SetManageTextureParameters
cgD3D11SetSamplerStateParameter
cgD3D11SetTextureParameter
cgD3D11SetTextureSamplerStateParameter
cgD3D11TranslateCGerror
cgD3D11TranslateHRESULT
cgD3D11TypeToSize
cgD3D11UnbindProgram
cgD3D11UnloadProgram