Cg Toolkit Cg 3.1 Toolkit Documentation
Cg / Runtime / CgD3D11 / cgD3D11GetDevice

Name

cgD3D11GetDevice - retrieves the current D3D11 device associated with a context

Synopsis

#include <Cg/cgD3D11.h>

ID3D11Device * cgD3D11GetDevice( CGcontext context );

Parameters

context
The context from which to get the current device.

Return Values

Returns the current D3D11 device associated with context.

Description

cgD3D11GetDevice retrieves the current D3D11 device associated with context. Note that the returned device pointer may be NULL.

Examples

  ID3D11Device* curDevice = cgD3D11GetDevice(ctx);

Errors

CG_INVALID_CONTEXT_HANDLE_ERROR is generated if context is not a valid context.

History

cgD3D11GetDevice was introduced in Cg 3.0.

See Also

cgD3D11SetDevice


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Cg Runtime CgD3D11

cgD3D11BindProgram
cgD3D11CreateBufferFromObject
cgD3D11CreateBuffer
cgD3D11GetBufferByIndex
cgD3D11GetBufferObject
cgD3D11GetCompiledProgram
cgD3D11GetDevice
cgD3D11GetIASignatureByPass
cgD3D11GetLastError
cgD3D11GetLatestDomainProfile
cgD3D11GetLatestGeometryProfile
cgD3D11GetLatestHullProfile
cgD3D11GetLatestPixelProfile
cgD3D11GetLatestVertexProfile
cgD3D11GetManageTextureParameters
cgD3D11GetOptimalOptions
cgD3D11GetProgramErrors
cgD3D11IsProfileSupported
cgD3D11IsProgramLoaded
cgD3D11LoadProgram
cgD3D11RegisterStates
cgD3D11SetDevice
cgD3D11SetManageTextureParameters
cgD3D11SetSamplerStateParameter
cgD3D11SetTextureParameter
cgD3D11SetTextureSamplerStateParameter
cgD3D11TranslateCGerror
cgD3D11TranslateHRESULT
cgD3D11TypeToSize
cgD3D11UnbindProgram
cgD3D11UnloadProgram