Cg Toolkit Cg 3.1 Toolkit Documentation
Cg / Runtime / CgD3D11 / cgD3D11GetCompiledProgram

Name

cgD3D11GetCompiledProgram - Gets the compiled shader as a ID3DBlob returned from Direct3D after cgD3D11LoadProgram is called.

Synopsis

#include <Cg/cgD3D11.h>

ID3DBlob * cgD3D11GetCompiledProgram( CGprogram program );

Parameters

program
The program handle after a call to cgD3D11LoadProgram has been made.

Return Values

Returns a pointer to a ID3DBlob object containing the compiled shader code.

Returns NULL if the program was not loaded.

Description

cgD3D11GetCompiledProgram allows the user to get back the compiled shader from Direct3D once cgD3D11LoadProgram has been called.

Examples

CGprogram myCgProgram = cgCreateProgram( ... ); cgD3D11LoadProgram( myCgProgram, 0 );

ID3DBlob * obj = cgD3D11GetCompiledProgram( myCgProgram );

Errors

CG_INVALID_PROGRAM_HANDLE_ERROR is generated if the program is invalid.

History

cgD3D11GetCompiledProgram was introduced in Cg 3.0.

See Also

cgD3D11LoadProgram


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Cg Runtime CgD3D11

cgD3D11BindProgram
cgD3D11CreateBufferFromObject
cgD3D11CreateBuffer
cgD3D11GetBufferByIndex
cgD3D11GetBufferObject
cgD3D11GetCompiledProgram
cgD3D11GetDevice
cgD3D11GetIASignatureByPass
cgD3D11GetLastError
cgD3D11GetLatestDomainProfile
cgD3D11GetLatestGeometryProfile
cgD3D11GetLatestHullProfile
cgD3D11GetLatestPixelProfile
cgD3D11GetLatestVertexProfile
cgD3D11GetManageTextureParameters
cgD3D11GetOptimalOptions
cgD3D11GetProgramErrors
cgD3D11IsProfileSupported
cgD3D11IsProgramLoaded
cgD3D11LoadProgram
cgD3D11RegisterStates
cgD3D11SetDevice
cgD3D11SetManageTextureParameters
cgD3D11SetSamplerStateParameter
cgD3D11SetTextureParameter
cgD3D11SetTextureSamplerStateParameter
cgD3D11TranslateCGerror
cgD3D11TranslateHRESULT
cgD3D11TypeToSize
cgD3D11UnbindProgram
cgD3D11UnloadProgram