Cg Toolkit Cg 3.1 Toolkit Documentation
Cg / Profiles / arbvp1

Name

arbvp1 - OpenGL vertex profile for multi-vendor ARB_vertex_program extension

Synopsis

  arbvp1

Description

This OpenGL profile corresponds to the per-vertex functionality introduced by GeForce3. This profile is supported by any OpenGL implementation that conformantly implements ARB_vertex_program.

The compiler output for this profile conforms to the assembly format defined by ARB_vertex_program.

Data-dependent loops are not allowed; all loops must be unrollable.

Conditional expressions are supported without branching so both conditions must be evaluated.

Relative indexing of uniform arrays is supported; but texture accesses are not supported.

3D Api Dependencies

Requires OpenGL support for the multi-vendor ARB_vertex_program extension. These extensions were introduced by GeForce3 and Quadro DCC GPUs. ATI GPUs also support this extension.

Opengl Extension Specifications

 http://www.opengl.org/registry/specs/ARB/vertex_program.txt

Profile Options

NumTemps=n
Number of temporaries to use, 32 by default.
MaxInstructions=n
Maximum allowable (static) instructions.
MaxLocalParams=n
Maximum allowable local parameters.
MaxAddressRegs=n
Maximum allowable address registers.
PosInv=b
Boolean to enable position invariance.

Data Types

to-be-written

Semantics

Varying Input Semantics

to-be-written

Uniform Input Semantics

to-be-written

Output Semantics

to-be-written

Standard Library Issues

to-be-written

See Also

arbfp1


Cg Toolkit | Cg Toolkit | Download | Release Archive | Profiles | Reference | Books | Discussions |


Cg Profiles

arbfp1
arbvp1
ds_5_0
fp20
fp30
fp40
glslf
glslg
glsl
glslv
gp4fp
gp4gp
gp4
gp4vp
gp5fp
gp5gp
gp5
gp5tcp
gp5tep
gp5vp
gs_4_0
gs_5_0
hlsl10
hlsl11
hlslf
hlslv
hs_5_0
ps_1_1
ps_1_2
ps_1_3
ps_2_0
ps_2_sw
ps_2_x
ps_3_0
ps_4_0
ps_5_0
vp20
vp30
vp40
vs_1_1
vs_2_0
vs_2_sw
vs_2_x
vs_3_0
vs_4_0
vs_5_0