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NVIDIA CUDA SDK - Image/Video Processing and Data Compression

The CUDA Developer SDK provides examples with source code, utilities, and white papers to help you get started writing software with CUDA. The SDK includes dozens of code samples covering a wide range of applications including:

  • Simple techniques such as C++ code integration and efficient loading of custom datatypes
  • How-To examples covering CUDA BLAS and FFT libraries, texture fetching in CUDA, and CUDA interoperation with the OpenGL and Direct3D graphics APIS
  • Linear algebra primitives such as matrix transpose and matrix-matrix multiplication
  • Data-parallel algorithms such as parallel prefix sum of large arrays
  • Performance: profiling using timers and bandwidth tests
  • Advanced application examples such as image convolution, Black-Scholes options pricing and binomial options pricing
Refer to the following READMEs for more information ( Linux , Windows )

This code is released free of charge for use in derivative works, whether academic, commercial, or personal. (Full License)

The NVIDIA CUDA Toolkit is required to run and compile code samples. Please obtain the CUDA Toolkit here

Quick Links:
Data-Parallel Algorithms Computational Finance
Performance Strategies Linear Algebra
Physically-Based Simulation CUDA Basic Topics
Graphics Interop Image/Video Processing and Data Compression
CUDA Advanced Topics


256-bin Histogram For a direct link to this sample, right-click and copy the URL (shortcut) of this link icon.

This sample demonstrates efficient implementation of 256-bin histogram.
  Minimum Required GPU
Minimum Required GPUor later



Whitepaper
Download - Windows
Download - Linux


64-bin Histogram For a direct link to this sample, right-click and copy the URL (shortcut) of this link icon.

This sample demonstrates efficient implementation of 64-bin histogram.
  Minimum Required GPU
Minimum Required GPUor later



Whitepaper
Download - Windows
Download - Linux


Separable Convolution For a direct link to this sample, right-click and copy the URL (shortcut) of this link icon.

This sample implements a separable convolution filter of a 2D signal with a gaussian kernel.
  Minimum Required GPU
Minimum Required GPUor later



Whitepaper
Download - Windows
Download - Linux


Texture-based Separable Convolution For a direct link to this sample, right-click and copy the URL (shortcut) of this link icon.

Texture-based implementation of a separable 2D convolution with a gaussian kernel. Used for performance comparison against convolutionSeparable.
  Minimum Required GPU
Minimum Required GPUor later




Download - Windows
Download - Linux


FFT-Based 2D Convolution For a direct link to this sample, right-click and copy the URL (shortcut) of this link icon.

This sample demonstrates how 2D convolutions with very large kernel sizes can be efficiently implemented using FFT transformations.
  Minimum Required GPU
Minimum Required GPUor later



Whitepaper
Download - Windows
Download - Linux


Image denoising For a direct link to this sample, right-click and copy the URL (shortcut) of this link icon.

This sample demonstrates two adaptive image denoising technqiues: KNN and NLM, based on computation of both geometric and color distance between texels. While both techniques are implemented in the DirectX SDK using shaders, massively speeded up variation of the latter techique, taking advantage of shared memory, is implemented in addition to DirectX counterparts.
  Minimum Required GPU
Minimum Required GPUor later



Whitepaper
Download - Windows
Download - Linux


DirectX Texture Compressor (DXTC) For a direct link to this sample, right-click and copy the URL (shortcut) of this link icon.

High Quality DXT Compression using CUDA. This example shows how to implement an existing computationally-intensive CPU compression algorithm in parallel on the GPU, and obtain an order of magnitude performance improvement.
  Minimum Required GPU
Minimum Required GPUor later



Whitepaper
Download - Windows
Download - Linux


Post-Process in OpenGL For a direct link to this sample, right-click and copy the URL (shortcut) of this link icon.

This sample shows how to post-process an image rendered in OpenGL using CUDA.
  Minimum Required GPU
Minimum Required GPUor later




Download - Windows
Download - Linux


Box Filter For a direct link to this sample, right-click and copy the URL (shortcut) of this link icon.

Fast image box filter using CUDA with OpenGL rendering.
  Minimum Required GPU
Minimum Required GPUor later




Download - Windows
Download - Linux


Fast Walsh Transform For a direct link to this sample, right-click and copy the URL (shortcut) of this link icon.

Naturally(Hadamard)-ordered Fast Walsh Tranform for batched vectors of arbitrary eligible(power of two) lengths
  Minimum Required GPU
Minimum Required GPUor later




Download - Windows
Download - Linux


Sobel Filter For a direct link to this sample, right-click and copy the URL (shortcut) of this link icon.

This sample implements the Sobel edge detection filter for 8-bit monochrome images.
  Minimum Required GPU
Minimum Required GPUor later




Download - Windows
Download - Linux


Simple Texture (Driver Version) For a direct link to this sample, right-click and copy the URL (shortcut) of this link icon.

Simple example that demonstrates use of textures in CUDA using the driver API.
  Minimum Required GPU
Minimum Required GPUor later




Download - Windows
Download - Linux


Simple Texture For a direct link to this sample, right-click and copy the URL (shortcut) of this link icon.

Simple example that demonstrates use of textures in CUDA.
  Minimum Required GPU
Minimum Required GPUor later




Download - Windows
Download - Linux


Simple CUFFT For a direct link to this sample, right-click and copy the URL (shortcut) of this link icon.

Example of using CUFFT. In this example, CUFFT is used to compute the 1D-convolution of some signal with some filter by transforming both into frequency domain, multiplying them together, and transforming the signal back to time domain.
  Minimum Required GPU
Minimum Required GPUor later




Download - Windows
Download - Linux


1D Discrete Haar Wavelet Decomposition For a direct link to this sample, right-click and copy the URL (shortcut) of this link icon.

Discrete Haar wavelet decomposition for 1D signals with a length which is a power of 2.
  Minimum Required GPU
Minimum Required GPUor later




Download - Windows
Download - Linux

Last Update: 11/12/2007
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