The CUDA Developer SDK provides examples with source code, utilities, and white papers to help you get started writing software with CUDA. The SDK includes dozens of code samples covering a wide range of applications including:
This code is released free of charge for use in derivative works, whether academic, commercial, or personal. (Full License)
The NVIDIA CUDA Toolkit is required to run and compile code samples. Please obtain the CUDA Toolkit here
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Monte-Carlo Option Pricing with multi-GPU support 
This sample evaluates fair call price for a given set of European options using Monte-Carlo approach, taking advantage of all CUDA-capable GPUs installed in the system. |
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FFT Ocean Simulation 
This sample simulates an Ocean heightfield using CUFFT and renders the result using OpenGL. |
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256-bin Histogram 
This sample demonstrates efficient implementation of 256-bin histogram. |
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64-bin Histogram 
This sample demonstrates efficient implementation of 64-bin histogram. |
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Separable Convolution 
This sample implements a separable convolution filter of a 2D signal with a gaussian kernel. |
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Texture-based Separable Convolution 
Texture-based implementation of a separable 2D convolution with a gaussian kernel. Used for performance comparison against convolutionSeparable. |
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FFT-Based 2D Convolution 
This sample demonstrates how 2D convolutions with very large kernel sizes can be efficiently implemented using FFT transformations. |
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MersenneTwister 
This sample implements Mersenne Twister random number generator and Cartesian Box-Muller transformation on the GPU. |
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Whitepaper
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Monte-Carlo Option Pricing 
This sample evaluates fair call price for a given set of European options using Monte-Carlo approach. |
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or later
Whitepaper
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Black-Scholes Option Pricing 
This sample evaluates fair call and put prices for a given set of European options by Black-Scholes formula. |
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Whitepaper
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Binomial Option Pricing 
This sample evaluates fair call price for a given set of European options under binomial model. |
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Image denoising 
This sample demonstrates two adaptive image denoising technqiues: KNN and NLM, based on computation of both geometric and color distance between texels. While both techniques are implemented in the DirectX SDK using shaders, massively speeded up variation of the latter techique, taking advantage of shared memory, is implemented in addition to DirectX counterparts. |
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DirectX Texture Compressor (DXTC) 
High Quality DXT Compression using CUDA.
This example shows how to implement an existing computationally-intensive CPU compression algorithm in parallel on the GPU, and obtain an order of magnitude performance improvement. |
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Post-Process in OpenGL 
This sample shows how to post-process an image rendered in OpenGL using CUDA. |
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Box Filter 
Fast image box filter using CUDA with OpenGL rendering. |
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Bitonic Sort 
Bitonic sort is a very simple parallel sorting algorithm that is very
efficient when sorting a small number of elements:
http://citeseer.ist.psu.edu/blelloch98experimental.html
This implementation is based on:
http://www.tools-of-computing.com/tc/CS/Sorts/bitonic_sort.htm
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Matrix Transpose 
Efficient matrix transpose. |
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Scalar Product 
This sample calculates scalar products of a given set of input vector pairs. |
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Clock 
This example shows how to use the clock function to measure the performance of kernel accurately. |
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Multi-GPU 
This application demonstrates how to use the CUDA API to use multiple GPUs.
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Aligned Types 
A simple test, showing huge access speed gap between aligned and misaligned structures. |
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N-Body Simulation 
This sample demonstrates efficient all-pairs simulation of a gravitational n-body simulation in CUDA. This sample accompanies the GPU Gems 3 chapter "Fast N-Body Simulation with CUDA". |
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Whitepaper
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Parallel Reduction 
A parallel sum reduction that computes the sum of large arrays of values. This sample demonstrates several important optimization stratezies for parallel algorithms like reduction. |
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asyncAPI 
This sample uses CUDA streams and events to overlap execution on CPU and GPU. |
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cudaOpenMP 
This sample shows how to use OpenMP API to write an application for multiple GPUs. |
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simpleStreams 
This sample uses CUDA streams to overlap kernel executions with memcopies between the device and the host. |
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Mandelbrot 
This sample uses CUDA to compute and display the Mandelbrot set. |
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Particles 
This sample uses CUDA to simulates and visualizes a large set of particles and their physical interaction. |
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Simple Atomics 
A simple demonstration of global memory atomic instructions. |
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Fast Walsh Transform 
Naturally(Hadamard)-ordered Fast Walsh Tranform for batched vectors of arbitrary eligible(power of two) lengths |
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Eigenvalues 
The computation of all or a subset of all eigenvalues is an important problem in linear algebra, statistics, physics, and many other fields. This sample demonstrates a parallel implementation of a bisection algorithm for the computation of all eigenvalues of a
tridiagonal symmetric matrix of arbitrary size with CUDA. |
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Sobel Filter 
This sample implements the Sobel edge detection filter for 8-bit monochrome images. |
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Device Query 
This sample enumerates the properties of the CUDA devices present in the system. |
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Simple Templates 
This sample is a templatized version of the template project. It also shows how to correctly templatize dynamically allocated shared memory arrays. |
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Bandwidth Test 
This is a simple test program to measure the memcopy bandwidth of the GPU. It currently is capable of measuring device to device copy bandwidth, host to device copy bandwidth for pageable and page-locked memory, and device to host copy bandwidth for pageable and page-locked memory. |
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Scan 
This example demonstrates an efficient CUDA implementation of parallel prefix sum, also known as "scan". Given an array of numbers, scan computes a new array in which each element is the sum of all the elements before it in the input array. |
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Scan of Large Arrays 
This example demonstrates an efficient CUDA implementation of parallel prefix sum (also known as "scan") for arbitrary-sized arrays. Given an array of numbers, scan computes a new array in which each element is the sum of all the elements before it in the input array. |
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Simple Texture (Driver Version) 
Simple example that demonstrates use of textures in CUDA using the driver API. |
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Fluids (OpenGL Version) 
An example of fluid simulation using CUDA and CUFFT, with OpenGL rendering. |
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Fluids (Direct3D Version) 
An example of fluid simulation using CUDA and CUFFT, with Direct3D 9 rendering. |
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Simple Texture 
Simple example that demonstrates use of textures in CUDA. |
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Matrix Multiplication (Driver Version) 
This sample implements matrix multiplication using the CUDA driver API.
It has been written for clarity of exposition to illustrate various CUDA programming principles, not with the goal of providing the most performant generic kernel for matrix multiplication.
CUBLAS provides high-performance matrix multiplication. |
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Template 
A trivial template project that can be used as a starting point to create new CUDA projects. |
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Simple CUFFT 
Example of using CUFFT. In this example, CUFFT is used to compute the 1D-convolution of some signal with some filter by transforming both into frequency domain, multiplying them together, and transforming the signal back to time domain. |
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Simple Direct3D 
Simple program which demonstrates interoperability between CUDA and Direct3D. The program modifies vertex positions with CUDA and uses Direct3D to render the geometry. |
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Simple OpenGL 
Simple program which demonstrates interoperability between CUDA and OpenGL. The program modifies vertex positions with CUDA and uses OpenGL to render the geometry. |
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Simple CUBLAS 
Example of using CUBLAS. |
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Matrix Multiplication 
This sample implements matrix multiplication and is exactly the same as Chapter 6 of the programming guide.
It has been written for clarity of exposition to illustrate various CUDA programming principles, not with the goal of providing the most performant generic kernel for matrix multiplication.
CUBLAS provides high-performance matrix multiplication. |
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C++ Integration 
This example demonstrates how to integrate CUDA into an existing C++ application, i.e. the CUDA entry point on host side is only a function which is called from C++ code and only the file containing this function is compiled with nvcc. It also demonstrates that vector types can be used from cpp. |
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1D Discrete Haar Wavelet Decomposition 
Discrete Haar wavelet decomposition for 1D signals with a length which is a power of 2. |
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