Cg Toolkit Cg 3.1 Toolkit Documentation
Cg / Runtime / CgGL / cgGLSetContextOptimalOptions

Name

cgGLSetContextOptimalOptions - set the implicit compiler optimization options for a profile

Synopsis

#include <Cg/cgGL.h>

void cgGLSetContextOptimalOptions( CGontext context, CGprofile profile );

Parameters

context
The context for which the optimal options will be set.
profile
The profile for which the optimal options will be set.

Return Values

None.

Description

cgGLSetContextOptimalOptions sets implicit compiler arguments that are appended to the argument list passed to cgCreateProgram. The arguments are chosen based on the the available compiler arguments, GPU, and driver.

The arguments will be appended to the argument list every time cgCreateProgram is called until the CGcontext is destroyed.

cgGLSetContextOptimalOptions needs to be called for each CGcontext.

Note: cgGLSetContextOptimalOptions replaces cgGLSetContextOptimalOptions.

Examples

to-be-written

Errors

CG_INVALID_CONTEXT_HANDLE_ERROR is generated if context is not a valid context.

CG_INVALID_PROFILE_ERROR is generated if profile is not a supported OpenGL profile.

History

cgGLSetContextOptimalOptions was introduced in Cg 3.1.

See Also

cgGLGetContextOptimalOptions, cgCreateProgram


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