Cg Toolkit Cg 3.1 Toolkit Documentation
Cg / Runtime / CgGL / cgGLCreateBufferFromObject

Name

cgGLCreateBufferFromObject - create a Cg buffer from an OpenGL buffer object

Synopsis

#include <Cg/cgGL.h>

CGbuffer cgGLCreateBufferFromObject( CGcontext context,
                                     GLuint obj,
                                     CGbool manageObject );

Parameters

context
The context to which the new buffer will be added.
obj
One of the usage flags specified as valid for glBufferData.
manageObject
A boolean switch which controls whether obj will be deleted by the runtime when the CGbuffer object returned by cgGLCreateBufferFromObject is destroyed.

Return Values

Returns a CGbuffer handle on success.

Returns NULL if any error occurs.

Description

cgGLCreateBufferFromObject creates a Cg buffer from a preexisting OpenGL buffer object. This GL object will be deleted by the runtime when the Cg buffer is destroyed if manageObject is CG_TRUE. Otherwise the application is responsibile for deleting the GL object obj.

Examples

  CGbuffer myBuffer = cgGLCreateBufferFromObject( myCgContext, glBufferId, CG_TRUE );

Errors

CG_INVALID_CONTEXT_HANDLE_ERROR is generated if context is not a valid context.

CG_MEMORY_ALLOC_ERROR is generated if a buffer couldn't be created.

History

cgGLCreateBufferFromObject was introduced in Cg 3.1.

See Also

cgCreateBuffer, cgDestroyBuffer, cgGLCreateBuffer, cgGLGetBufferObject


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Cg Runtime CgGL

cgGLBindProgram
cgGLCreateBufferFromObject
cgGLCreateBuffer
cgGLDetectGLSLVersion
cgGLDisableClientState
cgGLDisableProfile
cgGLDisableProgramProfiles
cgGLDisableTextureParameter
cgGLEnableClientState
cgGLEnableProfile
cgGLEnableProgramProfiles
cgGLEnableTextureParameter
cgGLGetBufferObject
cgGLGetContextGLSLVersion
cgGLGetContextOptimalOptions
cgGLGetGLSLVersion
cgGLGetGLSLVersionString
cgGLGetLatestProfile
cgGLGetManageTextureParameters
cgGLGetMatrixParameterArraydc
cgGLGetMatrixParameterArraydr
cgGLGetMatrixParameterArrayfc
cgGLGetMatrixParameterArrayfr
cgGLGetMatrixParameterArray
cgGLGetMatrixParameterdc
cgGLGetMatrixParameterdr
cgGLGetMatrixParameterfc
cgGLGetMatrixParameterfr
cgGLGetMatrixParameter
cgGLGetOptimalOptions
cgGLGetParameter1d
cgGLGetParameter1f
cgGLGetParameter2d
cgGLGetParameter2f
cgGLGetParameter3d
cgGLGetParameter3f
cgGLGetParameter4d
cgGLGetParameter4f
cgGLGetParameterArray1d
cgGLGetParameterArray1f
cgGLGetParameterArray2d
cgGLGetParameterArray2f
cgGLGetParameterArray3d
cgGLGetParameterArray3f
cgGLGetParameterArray4d
cgGLGetParameterArray4f
cgGLGetParameterArray
cgGLGetParameter
cgGLGetProgramID
cgGLGetTextureEnum
cgGLGetTextureParameter
cgGLIsProfileSupported
cgGLIsProgramLoaded
cgGLLoadProgram
cgGLRegisterStates
cgGLSetContextGLSLVersion
cgGLSetContextOptimalOptions
cgGLSetDebugMode
cgGLSetManageTextureParameters
cgGLSetMatrixParameterArraydc
cgGLSetMatrixParameterArraydr
cgGLSetMatrixParameterArrayfc
cgGLSetMatrixParameterArrayfr
cgGLSetMatrixParameterArray
cgGLSetMatrixParameterdc
cgGLSetMatrixParameterdr
cgGLSetMatrixParameterfc
cgGLSetMatrixParameterfr
cgGLSetMatrixParameter
cgGLSetOptimalOptions
cgGLSetParameter1d
cgGLSetParameter1dv
cgGLSetParameter1f
cgGLSetParameter1fv
cgGLSetParameter2d
cgGLSetParameter2dv
cgGLSetParameter2f
cgGLSetParameter2fv
cgGLSetParameter3d
cgGLSetParameter3dv
cgGLSetParameter3f
cgGLSetParameter3fv
cgGLSetParameter4d
cgGLSetParameter4dv
cgGLSetParameter4f
cgGLSetParameter4fv
cgGLSetParameterArray1d
cgGLSetParameterArray1f
cgGLSetParameterArray2d
cgGLSetParameterArray2f
cgGLSetParameterArray3d
cgGLSetParameterArray3f
cgGLSetParameterArray4d
cgGLSetParameterArray4f
cgGLSetParameterArray
cgGLSetParameter
cgGLSetParameterPointer
cgGLSetStateMatrixParameter
cgGLSetTextureParameter
cgGLSetupSampler
cgGLUnbindProgram
cgGLUnloadProgram