Cg Toolkit Cg 3.1 Toolkit Documentation
Cg / Sampler States / MipFilter

Name

MipFilter - 3D API mip filter

Usage

MipFilter = int(type)

Valid Enumerants

type: None, Point, Linear, Anisotropic, PyramidalQuad, GaussianQuad

Description

Set the Direct3D minification mipmap filter. See the D3DSAMP_MIPFILTER sampler state description for DirectX 9.

The standard reset callback sets the MipFilter state to int(None).

Opengl Functionality Requirements

Not applicable.

Direct3D Functionality Requirements

DirectX 9

See Also

MipFilteri, GenerateMipmap, Texture, Texture1D, Texture1DEnable, Texture2D, Texture2DEnable, Texture3D, Texture3DEnable, TextureCubeMap, TextureCubeMapEnable, TextureEnvMode, TextureFactor, TextureRectangle, TextureRectangleEnable, MagFilter, MaxMipLevel, MinFilter, MipMapLodBias


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Cg Sampler States

AddressU
AddressV
AddressW
BorderColor
CompareFunc
CompareMode
DepthMode
GenerateMipmap
LODBias
MagFilter
MaxAnisotropy
MaxMipLevel
MinFilter
MinMipLevel
MipFilter
MipMapLodBias
SRGBTexture
Texture
WrapR
WrapS
WrapT