Note: this has only been tested on Firefox browsers -- Chrome works, but does not always reach 240 Hz.
Supplemental website for the HPG 2019 short paper:
Temporally Dense Ray Tracing by Pontus Andersson, Jim Nilsson, Marco Salvi, Josef Spjut, and Tomas Akenine-Möller.
Hang on, measuring monitor refresh rate...
Explanation:
The direction, α, of this camera's motion is in the interval
[0, π/4 - γ]. Our method therefore chooses the left-most solution from the three below.
Left: always using the middle-left transition in Figure 9
Middle: always using the middle-right transition in Figure 9
Right: always selects tile pattern (bowtie/hourglass) randomly
Note: The middle sequence shows a lot of aliasing in the shadow. The right sequence shows less aliasing, but appears grainy due to the random patterns. Neither of these issues are present in the left-most sequence.
Desired frame rate:
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