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VisionWorks Toolkit ReferenceDecember 18, 2015 | 1.2 Release |
This section includes the NVIDIA vision extensions supported in VisionWorks.
Modules | |
| Copy Image | |
| Copies data from one image to another. | |
| FAST Track | |
| The FAST Track Primitive. | |
| Find Homography | |
| The Find Homography Algorithm. | |
| Harris Track | |
| The Harris Track Primitive. | |
| Flip Image | |
| The Flip Image Primitive. | |
| Color Convert Extensions | |
| Adds various extensions to the Color Convert vision function. | |
| Scale Image Extensions | |
| Adds various extensions to the Scale Image vision function. | |
| Warp Extensions | |
| Adds various extensions to the WarpAffine and WarpPerspective vision functions. | |
| Harris Corners Extensions | |
| Adds various extensions to the Harris Corners vision function. | |
| Fast Corners Extensions | |
| Adds various extensions to the Fast Corners vision function. | |
| Optical Flow PyrLK Extensions | |
| Adds various extensions to the Optical Flow PyrLK vision function. | |
| Pixel-wise Multiplication Extensions | |
| Adds various extensions to the Pixel-wise Multiplication vision function. | |
| Semi-Global Matching | |
| The Semi-Global Matching Primitive is used for disparity map reconstruction. | |
| Hough Circles | |
| The Hough Circles primitive finds circles in a binary image using a modification of the Hough transform. | |
| Hough Lines | |
| The Hough Lines primitive finds lines in a binary image using Hough transform. | |
| Scharr3x3 | |
| The Scharr 3x3 Image Filter Kernel. | |
| Laplacian3x3 | |
| The Laplacian3x3 operator. | |
| Median Flow | |
| The Median Flow Algorithm. | |
| Stereo Block Matching | |
| The Stereo Block Matching Primitive. | |
| Multiply by Scalar | |
| Multiplies an input image by scalar and optionally converts it to another data type. | |
| IME : Create Motion Field | |
| Creates initial motion field from a current image into reference image. | |
| IME : Refine Motion Field | |
| Iteratively refines motion field by applying the motion vectors to a center block in a 3x3 block neighborhood. | |
| IME : Partition Motion Field | |
| Partitions motion vector field for blocks onto motion vector field into quarter sized blocks (half size in each dimension). | |