- p
: PxTransform
- pad
: PxBatchQueryResult< HitType >
, physx::Gu::ContactBuffer
, PxSolverContactDesc
, PxRigidBodyData
, PxVehicleChassisData
- paddingFromFlags
: PxHeightFieldGeometry
, PxTriangleMeshGeometry
, PxConvexMeshGeometry
- padTo16Bytes
: PxRaycastHit
, PxOverlapHit
, PxSweepHit
- pairs
: PxContactPairHeader
- patch
: PxContactStreamIterator
- patchCount
: PxContactPair
- patchStreamSize
: PxgDynamicsMemoryConfig
- peakConstraintMemory
: PxSimulationStatistics
- penBiasClamp
: PxSolverBodyData
- physics
: PxRepXInstantiationArgs
- plane
: PxGeometryHolder
- planeTolerance
: PxCookingParams
- points
: PxSimpleTriangleMesh
, PxConvexMeshDesc
- pointStepped
: PxContactStreamIterator
- polygons
: PxConvexMeshDesc
- pos
: PxDebugPoint
- pos0
: PxDebugLine
, PxDebugTriangle
- pos1
: PxDebugTriangle
, PxDebugLine
- pos2
: PxDebugTriangle
- position
: PxLocationHit
, PxContactPairPoint
, PxControllerDesc
, PxDebugText
- postFilterShader
: PxBatchQueryDesc
- postSolverVelocity
: PxContactPairExtraDataIterator
- preFilterShader
: PxBatchQueryDesc
- preSolverVelocity
: PxContactPairExtraDataIterator
- project
: PxConstraintShaderTable
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