00001 // This code contains NVIDIA Confidential Information and is disclosed to you 00002 // under a form of NVIDIA software license agreement provided separately to you. 00003 // 00004 // Notice 00005 // NVIDIA Corporation and its licensors retain all intellectual property and 00006 // proprietary rights in and to this software and related documentation and 00007 // any modifications thereto. Any use, reproduction, disclosure, or 00008 // distribution of this software and related documentation without an express 00009 // license agreement from NVIDIA Corporation is strictly prohibited. 00010 // 00011 // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES 00012 // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO 00013 // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, 00014 // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. 00015 // 00016 // Information and code furnished is believed to be accurate and reliable. 00017 // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such 00018 // information or for any infringement of patents or other rights of third parties that may 00019 // result from its use. No license is granted by implication or otherwise under any patent 00020 // or patent rights of NVIDIA Corporation. Details are subject to change without notice. 00021 // This code supersedes and replaces all information previously supplied. 00022 // NVIDIA Corporation products are not authorized for use as critical 00023 // components in life support devices or systems without express written approval of 00024 // NVIDIA Corporation. 00025 // 00026 // Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved. 00027 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved. 00028 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved. 00029 00030 00031 #ifndef PX_COLLISION_NXHEIGHTFIELDDESC 00032 #define PX_COLLISION_NXHEIGHTFIELDDESC 00033 00037 #include "common/PxPhysXCommonConfig.h" 00038 #include "geometry/PxHeightFieldFlag.h" 00039 #include "common/PxCoreUtilityTypes.h" 00040 00041 #if !PX_DOXYGEN 00042 namespace physx 00043 { 00044 #endif 00045 00054 class PxHeightFieldDesc 00055 { 00056 public: 00057 00066 PxU32 nbRows; 00067 00076 PxU32 nbColumns; 00077 00087 PxHeightFieldFormat::Enum format; 00088 00107 PxStridedData samples; 00108 00123 PxReal convexEdgeThreshold; 00124 00132 PxHeightFieldFlags flags; 00133 00137 PX_INLINE PxHeightFieldDesc(); 00138 00142 PX_INLINE void setToDefault(); 00143 00148 PX_INLINE bool isValid() const; 00149 }; 00150 00151 PX_INLINE PxHeightFieldDesc::PxHeightFieldDesc() //constructor sets to default 00152 { 00153 nbColumns = 0; 00154 nbRows = 0; 00155 format = PxHeightFieldFormat::eS16_TM; 00156 convexEdgeThreshold = 0.0f; 00157 flags = PxHeightFieldFlags(); 00158 } 00159 00160 PX_INLINE void PxHeightFieldDesc::setToDefault() 00161 { 00162 *this = PxHeightFieldDesc(); 00163 } 00164 00165 PX_INLINE bool PxHeightFieldDesc::isValid() const 00166 { 00167 if (nbColumns < 2) 00168 return false; 00169 if (nbRows < 2) 00170 return false; 00171 if(format != PxHeightFieldFormat::eS16_TM) 00172 return false; 00173 if (samples.stride < 4) 00174 return false; 00175 if (convexEdgeThreshold < 0) 00176 return false; 00177 if ((flags & PxHeightFieldFlag::eNO_BOUNDARY_EDGES) != flags) 00178 return false; 00179 return true; 00180 } 00181 00182 #if !PX_DOXYGEN 00183 } // namespace physx 00184 #endif 00185 00187 #endif