PxConstraint.h

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00026 // Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
00027 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
00028 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved.  
00029 
00030 #ifndef PX_PHYSICS_NX_CONSTRAINT
00031 #define PX_PHYSICS_NX_CONSTRAINT
00032 
00037 #include "PxPhysXConfig.h"
00038 #include "PxConstraintDesc.h"
00039 #include "common/PxBase.h"
00040 
00041 #if !PX_DOXYGEN
00042 namespace physx
00043 {
00044 #endif
00045 
00046 class PxRigidActor;
00047 class PxScene;
00048 class PxConstraintConnector;
00049 
00062 struct PxConstraintFlag
00063 {
00064     enum Enum
00065     {
00066         eBROKEN                     = 1<<0,         
00067         ePROJECT_TO_ACTOR0          = 1<<1,         
00068         ePROJECT_TO_ACTOR1          = 1<<2,         
00069         ePROJECTION                 = ePROJECT_TO_ACTOR0 | ePROJECT_TO_ACTOR1,  
00070         eCOLLISION_ENABLED          = 1<<3,         
00071         eVISUALIZATION              = 1<<4,         
00072         eDRIVE_LIMITS_ARE_FORCES    = 1<<5,         
00073         eIMPROVED_SLERP             = 1<<7,         
00074         eDISABLE_PREPROCESSING      = 1<<8,         
00075         eENABLE_EXTENDED_LIMITS     = 1<<9,         
00076         eGPU_COMPATIBLE             = 1<<10         
00077     };
00078 };
00079 
00085 typedef PxFlags<PxConstraintFlag::Enum, PxU16> PxConstraintFlags;
00086 PX_FLAGS_OPERATORS(PxConstraintFlag::Enum, PxU16)
00087 
00088 struct PxConstraintShaderTable
00089 {
00090     enum
00091     {
00092         eMAX_SOLVERPRPEP_DATASIZE=400
00093     };
00094 
00095     PxConstraintSolverPrep          solverPrep;                 
00096     PxConstraintProject             project;                    
00097     PxConstraintVisualize           visualize;                  
00098     PxConstraintFlag::Enum          flag;                       
00099 };
00100 
00101 
00108 class PxConstraint : public PxBase
00109 {
00110 public:
00111 
00119     virtual void                release()                                                       = 0;
00120 
00128     virtual PxScene*            getScene()                                              const   = 0;
00129 
00138     virtual void                getActors(PxRigidActor*& actor0, PxRigidActor*& actor1) const   = 0;
00139 
00148     virtual void                setActors(PxRigidActor* actor0, PxRigidActor* actor1)           = 0;
00149 
00153     virtual void                markDirty()                                                     = 0;
00154 
00164     virtual void                setFlags(PxConstraintFlags flags)                               = 0;
00165 
00172     virtual PxConstraintFlags   getFlags()                                              const   = 0;
00173 
00182     virtual void                setFlag(PxConstraintFlag::Enum flag, bool value)                = 0;
00183 
00190     virtual void                getForce(PxVec3& linear, PxVec3& angular)               const   = 0;
00191 
00201     virtual bool                isValid() const                                                 = 0;
00202 
00211     virtual void                setBreakForce(PxReal linear, PxReal angular)                = 0;
00212 
00219     virtual void                getBreakForce(PxReal& linear, PxReal& angular)      const   = 0;
00220 
00233     virtual void                setMinResponseThreshold(PxReal threshold)                   = 0;
00234 
00240     virtual PxReal              getMinResponseThreshold()                           const   = 0;
00241 
00252     virtual void*               getExternalReference(PxU32& typeID)                         = 0;
00253 
00262     virtual void                setConstraintFunctions(PxConstraintConnector& connector,
00263                                                        const PxConstraintShaderTable& shaders)      = 0;
00264 
00265     virtual const char*         getConcreteTypeName() const { return "PxConstraint"; }
00266 
00267 protected:
00268     PX_INLINE                   PxConstraint(PxType concreteType, PxBaseFlags baseFlags) : PxBase(concreteType, baseFlags) {}
00269     PX_INLINE                   PxConstraint(PxBaseFlags baseFlags) : PxBase(baseFlags) {}
00270     virtual                     ~PxConstraint() {}
00271     virtual bool                isKindOf(const char* name) const { return !::strcmp("PxConstraint", name) || PxBase::isKindOf(name); }
00272 
00273 };
00274 
00275 #if !PX_DOXYGEN
00276 } // namespace physx
00277 #endif
00278 
00280 #endif


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