PxBatchQuery.h

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00026 // Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
00027 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
00028 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved.  
00029 
00030 
00031 #ifndef PX_PHYSICS_NX_SCENEQUERY
00032 #define PX_PHYSICS_NX_SCENEQUERY
00033 
00036 #include "PxPhysXConfig.h"
00037 #include "PxShape.h"
00038 #include "PxBatchQueryDesc.h"
00039 #include "PxQueryFiltering.h"
00040 
00041 #if !PX_DOXYGEN
00042 namespace physx
00043 {
00044 #endif
00045 
00046 class PxBoxGeometry;
00047 class PxSphereGeometry;
00048 struct PxQueryCache;
00049 
00057 class PX_DEPRECATED PxBatchQuery
00058 {
00059     public:
00060 
00064     virtual void                            execute() = 0;
00065 
00073     virtual PxBatchQueryPreFilterShader getPreFilterShader() const = 0;
00074 
00082     virtual PxBatchQueryPostFilterShader getPostFilterShader() const = 0;
00083 
00084 
00092     virtual const void*                     getFilterShaderData() const = 0;
00093 
00101     virtual PxU32                           getFilterShaderDataSize() const = 0;
00102 
00110     virtual void                            setUserMemory(const PxBatchQueryMemory&) = 0;
00111 
00117     virtual const PxBatchQueryMemory&       getUserMemory() = 0;
00118 
00124     virtual void                            release() = 0;
00125 
00149     virtual void raycast(
00150         const PxVec3& origin, const PxVec3& unitDir, PxReal distance = PX_MAX_F32, PxU16 maxTouchHits = 0,
00151         PxHitFlags hitFlags = PxHitFlag::eDEFAULT,
00152         const PxQueryFilterData& filterData = PxQueryFilterData(),
00153         void* userData = NULL, const PxQueryCache* cache = NULL) = 0;
00154 
00155 
00178     virtual void overlap(
00179         const PxGeometry& geometry, const PxTransform& pose, PxU16 maxTouchHits = 0,
00180         const PxQueryFilterData& filterData = PxQueryFilterData(), void* userData=NULL, const PxQueryCache* cache = NULL) = 0;
00181 
00209     virtual void sweep(
00210         const PxGeometry& geometry, const PxTransform& pose, const PxVec3& unitDir, const PxReal distance,
00211         PxU16 maxTouchHits = 0, PxHitFlags hitFlags = PxHitFlag::eDEFAULT,
00212         const PxQueryFilterData& filterData = PxQueryFilterData(), void* userData=NULL, const PxQueryCache* cache = NULL,
00213         const PxReal inflation = 0.f) = 0;
00214 
00215 protected:
00216     virtual ~PxBatchQuery() {}
00217 };
00218 
00219 #if !PX_DOXYGEN
00220 } // namespace physx
00221 #endif
00222 
00224 #endif


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