PxBVHStructure.h

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00026 // Copyright (c) 2008-2018 NVIDIA Corporation. All rights reserved.
00027 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
00028 // Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
00029 
00030 
00031 #ifndef PX_PHYSICS_BVH_STRUCTURE
00032 #define PX_PHYSICS_BVH_STRUCTURE
00033 
00037 #include "common/PxBase.h"
00038 #include "foundation/PxTransform.h"
00039 #include "foundation/PxBounds3.h"
00040 
00041 #if !PX_DOXYGEN
00042 namespace physx
00043 {
00044 #endif
00045 
00057 class PxBVHStructure: public PxBase
00058 {
00059 public:
00060 
00071     virtual PxU32                   raycast(const PxVec3& origin,
00072                                         const PxVec3& unitDir,
00073                                         PxReal maxDist,
00074                                         PxU32 maxHits,
00075                                         PxU32* PX_RESTRICT rayHits) const = 0;
00076 
00087     virtual PxU32                   sweep(const PxBounds3& aabb, 
00088                                         const PxVec3& unitDir,
00089                                         PxReal maxDist,
00090                                         PxU32 maxHits,
00091                                         PxU32* PX_RESTRICT sweepHits) const = 0;
00092 
00101     virtual PxU32                   overlap(const PxBounds3& aabb, 
00102                                         PxU32 maxHits,
00103                                         PxU32* PX_RESTRICT overlapHits) const = 0;
00104 
00110     virtual const PxBounds3*        getBounds() const = 0;
00111 
00120     virtual PxU32                   getNbBounds() const = 0;
00121     
00122     virtual const char*             getConcreteTypeName() const { return "PxBVHStructure";  }
00123 protected:
00124     PX_INLINE                       PxBVHStructure(PxType concreteType, PxBaseFlags baseFlags) : PxBase(concreteType, baseFlags)    {}
00125     PX_INLINE                       PxBVHStructure(PxBaseFlags baseFlags) : PxBase(baseFlags)                                       {}
00126     virtual                         ~PxBVHStructure() {}
00127 
00128     virtual bool                    isKindOf(const char* name) const { return !::strcmp("PxBVHStructure", name) || PxBase::isKindOf(name); }
00129 
00130 };
00131 
00132 
00133 #if !PX_DOXYGEN
00134 } // namespace physx
00135 #endif
00136 
00138 #endif


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