Nv::Blast::ExporterMeshData Struct Reference

#include <NvBlastExtExporter.h>

List of all members.

Public Attributes

NvBlastAsset * asset
CollisionHull ** hulls
uint32_t * hullsOffsets
uint32_t meshCount
physx::PxVec3 * normals
uint32_t normalsCount
uint32_t * normIndex
uint32_t * posIndex
physx::PxVec3 * positions
uint32_t positionsCount
uint32_t submeshCount
Material * submeshMats
uint32_t * submeshOffsets
uint32_t * texIndex
physx::PxVec2 * uvs
uint32_t uvsCount


Member Data Documentation

Hull offsets. Contains meshCount + 1 element. First hull for i-th mesh: hulls[hullsOffsets[i]] hullsOffsets[meshCount+1] is total number of hulls

Indices offsets for posIndex, normIndex and texIndex First position index: posIndex[submeshOffsets[meshId * submeshCount + submeshId]] Total number of indices: submeshOffsets[meshCount * submeshCount]


The documentation for this struct was generated from the following file: