sdk/extensions/authoring/include/NvBlastExtAuthoring.h

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00027 
00028 
00029 #ifndef NVBLASTAUTHORING_H
00030 #define NVBLASTAUTHORING_H
00031 
00032 #include "NvBlastExtAuthoringTypes.h"
00033 
00034 namespace physx
00035 {
00036     class PxCooking;
00037     class PxPhysicsInsertionCallback;
00038 }
00039 
00040 namespace Nv
00041 {
00042     namespace Blast
00043     {
00044         class Mesh;
00045         class VoronoiSitesGenerator;
00046         class CutoutSet;
00047         class FractureTool;
00048         class ConvexMeshBuilder;
00049         class BlastBondGenerator;
00050         class MeshCleaner;
00051         struct CollisionParams;
00052         struct CollisionHull;
00053     }
00054 }
00055 
00056 struct NvBlastExtAssetUtilsBondDesc;
00057 
00071 NVBLAST_API Nv::Blast::Mesh* NvBlastExtAuthoringCreateMesh(const physx::PxVec3* positions, const physx::PxVec3* normals,
00072     const physx::PxVec2* uv, uint32_t verticesCount, const uint32_t* indices, uint32_t indicesCount);
00073 
00087 NVBLAST_API Nv::Blast::Mesh* NvBlastExtAuthoringCreateMeshFromFacets(const void* vertices, const void* edges, const void* facets,
00088     uint32_t verticesCount, uint32_t edgesCount, uint32_t facetsCount);
00089 
00097 NVBLAST_API Nv::Blast::VoronoiSitesGenerator* NvBlastExtAuthoringCreateVoronoiSitesGenerator(Nv::Blast::Mesh* mesh,
00098     Nv::Blast::RandomGeneratorBase* rng);
00099 
00101 NVBLAST_API Nv::Blast::CutoutSet* NvBlastExtAuthoringCreateCutoutSet();
00102 
00118 NVBLAST_API void NvBlastExtAuthoringBuildCutoutSet(Nv::Blast::CutoutSet& cutoutSet, const uint8_t* pixelBuffer, 
00119     uint32_t bufferWidth, uint32_t bufferHeight, float segmentationErrorThreshold, float snapThreshold, bool periodic, bool expandGaps);
00120 
00125 NVBLAST_API Nv::Blast::FractureTool* NvBlastExtAuthoringCreateFractureTool();
00126 
00131 NVBLAST_API Nv::Blast::BlastBondGenerator* NvBlastExtAuthoringCreateBondGenerator(physx::PxCooking* cooking, 
00132     physx::PxPhysicsInsertionCallback* insertionCallback);
00133 
00138 NVBLAST_API Nv::Blast::ConvexMeshBuilder* NvBlastExtAuthoringCreateConvexMeshBuilder(physx::PxCooking* cooking,
00139     physx::PxPhysicsInsertionCallback* insertionCallback);
00140 
00141 
00149 NVBLAST_API void NvBlastExtAuthoringTransformCollisionHullInPlace
00150 (
00151     Nv::Blast::CollisionHull* hull,
00152     const physx::PxVec3* scaling,
00153     const physx::PxQuat* rotation,
00154     const physx::PxVec3* translation
00155 );
00156 
00164 NVBLAST_API Nv::Blast::CollisionHull* NvBlastExtAuthoringTransformCollisionHull
00165 (
00166     const Nv::Blast::CollisionHull* hull,
00167     const physx::PxVec3* scaling,
00168     const physx::PxQuat* rotation,
00169     const physx::PxVec3* translation
00170 );
00171 
00183 NVBLAST_API Nv::Blast::AuthoringResult* NvBlastExtAuthoringProcessFracture(Nv::Blast::FractureTool& fTool,
00184     Nv::Blast::BlastBondGenerator& bondGenerator, Nv::Blast::ConvexMeshBuilder& collisionBuilder, const Nv::Blast::CollisionParams& collisionParam, int32_t defaultSupportDepth = -1);
00185 
00192 NVBLAST_API void NvBlastExtAuthoringUpdateGraphicsMesh(Nv::Blast::FractureTool& fTool, Nv::Blast::AuthoringResult& ares);
00193 
00203 NVBLAST_API void NvBlastExtAuthoringBuildCollisionMeshes
00204 (
00205     Nv::Blast::AuthoringResult& ares, 
00206     Nv::Blast::ConvexMeshBuilder& collisionBuilder, 
00207     const Nv::Blast::CollisionParams& collisionParam, 
00208     uint32_t chunksToProcessCount,
00209     uint32_t* chunksToProcess
00210 );
00211 
00216 NVBLAST_API Nv::Blast::MeshCleaner* NvBlastExtAuthoringCreateMeshCleaner();
00217 
00240 NVBLAST_API uint32_t NvBlastExtAuthoringFindAssetConnectingBonds
00241 (
00242     const NvBlastAsset** components,
00243     const physx::PxVec3* scales,
00244     const physx::PxQuat* rotations,
00245     const physx::PxVec3* translations,
00246     const uint32_t** convexHullOffsets,
00247     const Nv::Blast::CollisionHull*** chunkHulls,
00248     uint32_t componentCount,
00249     NvBlastExtAssetUtilsBondDesc*& newBondDescs,
00250     float maxSeparation = 0.0f
00251 );
00252 
00253 #endif // ifndef NVBLASTAUTHORING_H