Describes the layout for mesh rendering. More...
#include <IofxRenderCallback.h>
Public Member Functions | |
| void | setDefaults () |
| Reset to default values. | |
| bool | isValid (void) const |
| Check if parameter's values are correct. | |
| bool | isTheSameAs (const IofxMeshRenderLayout &other) const |
| Check if this object is the same as other. | |
Public Attributes | |
| UserRenderBufferDesc | bufferDesc |
| Render buffer desc. | |
| uint32_t | offsets [IofxMeshRenderLayoutElement::MAX_COUNT] |
| Array of the corresponding offsets (in bytes) for each layout element. | |
| uint32_t | stride |
| The stride between objects in render buffer. | |
Describes the layout for mesh rendering.