#include <VortexFSActor.h>
Inheritance diagram for nvidia::apex::VortexFSActor:Public Member Functions | |
| virtual BasicFSAsset * | getVortexFSAsset () const =0 |
| Returns the asset the instance has been created from. | |
| virtual PxMat44 | getCurrentPose () const =0 |
| Gets the current pose of the actor. | |
| virtual void | setCurrentPose (const PxTransform &pose)=0 |
| Sets the current pose of the actor. | |
| virtual PxVec3 | getCurrentPosition () const =0 |
| Gets the current position of the actor. | |
| virtual void | setCurrentPosition (const PxVec3 &pos)=0 |
| Sets the current position of the actor. | |
| virtual void | setAxis (const PxVec3 &)=0 |
| Sets the axis of the capsule in local coordinate system. | |
| virtual void | setHeight (float)=0 |
| Sets the height of the capsule. | |
| virtual void | setBottomRadius (float)=0 |
| Sets the bottom radius of the capsule. | |
| virtual void | setTopRadius (float)=0 |
| Sets the top radius of the capsule. | |
| virtual void | setBottomSphericalForce (bool)=0 |
| Sets the bottom spherical force of the capsule. | |
| virtual void | setTopSphericalForce (bool)=0 |
| Sets the top spherical force of the capsule. | |
| virtual void | setRotationalStrength (float)=0 |
| Sets strength of the rotational part of vortex field. | |
| virtual void | setRadialStrength (float)=0 |
| Sets strength of the radial part of vortex field. | |
| virtual void | setLiftStrength (float)=0 |
| Sets strength of the lifting part of vortex field. | |
| virtual void | setEnabled (bool isEnabled)=0 |
| Enable/Disable the field simulation. | |
| virtual void | setCurrentScale (float scale)=0 |
| Sets the uniform overall object scale. | |
| virtual float | getCurrentScale (void) const =0 |
| Retrieves the uniform overall object scale. | |
VortexFS Actor class.