This is the complete list of members for
nvidia::apex::UserRenderSpriteBuffer, including all inherited members.
| getInteropResourceHandle(CUgraphicsResource &handle) | nvidia::apex::UserRenderSpriteBuffer | [inline, virtual] |
| getInteropTextureHandleList(CUgraphicsResource *handleList) | nvidia::apex::UserRenderSpriteBuffer | [inline, virtual] |
| writeBuffer(const void *data, uint32_t firstSprite, uint32_t numSprites) | nvidia::apex::UserRenderSpriteBuffer | [inline, virtual] |
| writeTexture(uint32_t textureId, uint32_t numSprites, const void *srcData, size_t srcSize) | nvidia::apex::UserRenderSpriteBuffer | [inline, virtual] |
| ~UserRenderSpriteBuffer() (defined in nvidia::apex::UserRenderSpriteBuffer) | nvidia::apex::UserRenderSpriteBuffer | [inline, virtual] |