RandomScaleModifier applies a random scale uniformly to all three dimensions. Currently, the scale is a uniform in the range specified. More...
#include <Modifier.h>
Inheritance diagram for nvidia::apex::RandomScaleModifier:Public Member Functions | |
| virtual Range< float > | getScaleFactor () const =0 |
| get the range of scale factors along the three axes | |
| virtual void | setScaleFactor (const Range< float > &s)=0 |
| set the range of scale factors along the three axes | |
Static Public Attributes | |
| static const ModifierTypeEnum | ModifierType = ModifierType_RandomScale |
| ModifierType. | |
| static const uint32_t | ModifierUsage |
| ModifierUsage. | |
RandomScaleModifier applies a random scale uniformly to all three dimensions. Currently, the scale is a uniform in the range specified.
const uint32_t nvidia::apex::RandomScaleModifier::ModifierUsage [static] |
ModifierUsage_Spawn
| ModifierUsage_Sprite | ModifierUsage_Mesh
ModifierUsage.