| reviseMirrorActor(physx::PxActor &actor)=0 | nvidia::apex::MirrorScene::MirrorFilter | [pure virtual] |
| reviseMirrorShape(physx::PxShape &shape)=0 | nvidia::apex::MirrorScene::MirrorFilter | [pure virtual] |
| shouldMirror(const PxActor &actor)=0 | nvidia::apex::MirrorScene::MirrorFilter | [pure virtual] |
| shouldMirror(const PxShape &shape)=0 | nvidia::apex::MirrorScene::MirrorFilter | [pure virtual] |