class UserRenderSpriteBufferDesc, structs RenderDataFormat and RenderSpriteSemantic More...
#include "ApexUsingNamespace.h"#include "RenderDataFormat.h"#include "UserRenderResourceManager.h"Go to the source code of this file.
Classes | |
| struct | nvidia::apex::RenderSpriteSemantic |
| PX_PS4. More... | |
| struct | nvidia::apex::RenderSpriteLayoutElement |
| potential semantics of a sprite buffer More... | |
| struct | nvidia::apex::RenderSpriteTextureLayout |
| Struct for sprite texture layout info. More... | |
| class | nvidia::apex::UserRenderSpriteTextureDesc |
| Class for storing sprite texture render data. More... | |
| class | nvidia::apex::UserRenderSpriteBufferDesc |
| describes the semantics and layout of a sprite buffer More... | |
Namespaces | |
| namespace | nvidia |
nvidia namespace | |
| namespace | nvidia::apex |
apex namespace | |
class UserRenderSpriteBufferDesc, structs RenderDataFormat and RenderSpriteSemantic