VortexFS Actor class. More...
#include <VortexFSActor.h>
Public Member Functions | |
| virtual BasicFSAsset * | getVortexFSAsset () const =0 |
| Returns the asset the instance has been created from. | |
| virtual PxMat44 | getCurrentPose () const =0 |
| Gets the current pose of the actor. | |
| virtual void | setCurrentPose (const PxTransform &pose)=0 |
| Sets the current pose of the actor. | |
| virtual PxVec3 | getCurrentPosition () const =0 |
| Gets the current position of the actor. | |
| virtual void | setCurrentPosition (const PxVec3 &pos)=0 |
| Sets the current position of the actor. | |
| virtual void | setAxis (const PxVec3 &)=0 |
| Sets the axis of the capsule in local coordinate system. | |
| virtual void | setHeight (float)=0 |
| Sets the height of the capsule. | |
| virtual void | setBottomRadius (float)=0 |
| Sets the bottom radius of the capsule. | |
| virtual void | setTopRadius (float)=0 |
| Sets the top radius of the capsule. | |
| virtual void | setBottomSphericalForce (bool)=0 |
| Sets the bottom spherical force of the capsule. | |
| virtual void | setTopSphericalForce (bool)=0 |
| Sets the top spherical force of the capsule. | |
| virtual void | setRotationalStrength (float)=0 |
| Sets strength of the rotational part of vortex field. | |
| virtual void | setRadialStrength (float)=0 |
| Sets strength of the radial part of vortex field. | |
| virtual void | setLiftStrength (float)=0 |
| Sets strength of the lifting part of vortex field. | |
| virtual void | setEnabled (bool isEnabled)=0 |
| Enable/Disable the field simulation. | |
| virtual void | setCurrentScale (float scale)=0 |
| Sets the uniform overall object scale. | |
| virtual float | getCurrentScale (void) const =0 |
| Retrieves the uniform overall object scale. | |
Protected Member Functions | |
| virtual | ~VortexFSActor () |
VortexFS Actor class.
| virtual nvidia::apex::VortexFSActor::~VortexFSActor | ( | ) | [inline, protected, virtual] |
| virtual PxMat44 nvidia::apex::VortexFSActor::getCurrentPose | ( | ) | const [pure virtual] |
Gets the current pose of the actor.
| virtual PxVec3 nvidia::apex::VortexFSActor::getCurrentPosition | ( | ) | const [pure virtual] |
Gets the current position of the actor.
| virtual float nvidia::apex::VortexFSActor::getCurrentScale | ( | void | ) | const [pure virtual] |
Retrieves the uniform overall object scale.
| virtual BasicFSAsset* nvidia::apex::VortexFSActor::getVortexFSAsset | ( | ) | const [pure virtual] |
Returns the asset the instance has been created from.
| virtual void nvidia::apex::VortexFSActor::setAxis | ( | const PxVec3 & | ) | [pure virtual] |
Sets the axis of the capsule in local coordinate system.
| virtual void nvidia::apex::VortexFSActor::setBottomRadius | ( | float | ) | [pure virtual] |
Sets the bottom radius of the capsule.
| virtual void nvidia::apex::VortexFSActor::setBottomSphericalForce | ( | bool | ) | [pure virtual] |
Sets the bottom spherical force of the capsule.
| virtual void nvidia::apex::VortexFSActor::setCurrentPose | ( | const PxTransform & | pose | ) | [pure virtual] |
Sets the current pose of the actor.
| virtual void nvidia::apex::VortexFSActor::setCurrentPosition | ( | const PxVec3 & | pos | ) | [pure virtual] |
Sets the current position of the actor.
| virtual void nvidia::apex::VortexFSActor::setCurrentScale | ( | float | scale | ) | [pure virtual] |
Sets the uniform overall object scale.
| virtual void nvidia::apex::VortexFSActor::setEnabled | ( | bool | isEnabled | ) | [pure virtual] |
Enable/Disable the field simulation.
| virtual void nvidia::apex::VortexFSActor::setHeight | ( | float | ) | [pure virtual] |
Sets the height of the capsule.
| virtual void nvidia::apex::VortexFSActor::setLiftStrength | ( | float | ) | [pure virtual] |
Sets strength of the lifting part of vortex field.
| virtual void nvidia::apex::VortexFSActor::setRadialStrength | ( | float | ) | [pure virtual] |
Sets strength of the radial part of vortex field.
| virtual void nvidia::apex::VortexFSActor::setRotationalStrength | ( | float | ) | [pure virtual] |
Sets strength of the rotational part of vortex field.
| virtual void nvidia::apex::VortexFSActor::setTopRadius | ( | float | ) | [pure virtual] |
Sets the top radius of the capsule.
| virtual void nvidia::apex::VortexFSActor::setTopSphericalForce | ( | bool | ) | [pure virtual] |
Sets the top spherical force of the capsule.