| getAttractorFSAsset() const =0 | nvidia::apex::AttractorFSActor | [pure virtual] |
| getCurrentPosition() const =0 | nvidia::apex::AttractorFSActor | [pure virtual] |
| getCurrentScale(void) const =0 | nvidia::apex::AttractorFSActor | [pure virtual] |
| setConstFieldStrength(float)=0 | nvidia::apex::AttractorFSActor | [pure virtual] |
| setCurrentPosition(const PxVec3 &pos)=0 | nvidia::apex::AttractorFSActor | [pure virtual] |
| setCurrentScale(float scale)=0 | nvidia::apex::AttractorFSActor | [pure virtual] |
| setEnabled(bool isEnabled)=0 | nvidia::apex::AttractorFSActor | [pure virtual] |
| setFieldRadius(float)=0 | nvidia::apex::AttractorFSActor | [pure virtual] |
| setVariableFieldStrength(float)=0 | nvidia::apex::AttractorFSActor | [pure virtual] |
| ~AttractorFSActor() | nvidia::apex::AttractorFSActor | [inline, protected, virtual] |