NvEglRenderer Member List

This is the complete list of members for NvEglRenderer, including all inherited members.

comp_nameNvElement [protected]
create_texture()NvEglRenderer [private]
createEglRenderer(const char *name, uint32_t width, uint32_t height, uint32_t x_offset, uint32_t y_offset)NvEglRenderer [static]
CreateShader(GLuint program, GLenum type, const char *source, int size)NvEglRenderer [private]
egl_configNvEglRenderer [private]
egl_contextNvEglRenderer [private]
egl_displayNvEglRenderer [private]
egl_surfaceNvEglRenderer [private]
eglClientWaitSyncKHRNvEglRenderer [private, static]
eglCreateImageKHRNvEglRenderer [private, static]
eglCreateSyncKHRNvEglRenderer [private, static]
eglDestroyImageKHRNvEglRenderer [private, static]
eglDestroySyncKHRNvEglRenderer [private, static]
eglGetSyncAttribKHRNvEglRenderer [private, static]
enableProfiling()NvElement [virtual]
fontinfoNvEglRenderer [private]
fpsNvEglRenderer [private]
gcNvEglRenderer [private]
getDisplayResolution(uint32_t &width, uint32_t &height)NvEglRenderer [static]
getEGLDisplay()NvEglRenderer [inline]
getProfilingData(NvElementProfiler::NvElementProfilerData &data)NvElement
glEGLImageTargetTexture2DOESNvEglRenderer [private, static]
initEgl()NvEglRenderer [private, static]
InitializeShaders()NvEglRenderer [private]
is_in_errorNvElement [protected]
isInError()NvElement [inline, virtual]
isProfilingEnabled()NvElement
last_render_timeNvEglRenderer [private]
NvEglRenderer(const char *name, uint32_t width, uint32_t height, uint32_t x_offset, uint32_t y_offset)NvEglRenderer [private]
NvElement(const char *name, NvElementProfiler::ProfilerField=NvElementProfiler::PROFILER_FIELD_NONE)NvElement [protected]
NvElement(const NvElement &that)NvElement [protected]
operator=(NvElement const &)NvElement [protected]
overlay_strNvEglRenderer [private]
overlay_str_x_offsetNvEglRenderer [private]
overlay_str_y_offsetNvEglRenderer [private]
printProfilingStats(std::ostream &out_stream=std::cout)NvElement
profilerNvElement [protected]
render(int fd)NvEglRenderer
render_condNvEglRenderer [private]
render_fdNvEglRenderer [private]
render_lockNvEglRenderer [private]
render_threadNvEglRenderer [private]
render_time_nsecNvEglRenderer [private]
render_time_secNvEglRenderer [private]
renderInternal()NvEglRenderer [private]
renderThread(void *arg)NvEglRenderer [private, static]
setFPS(float fps)NvEglRenderer
setOverlayText(char *str, uint32_t x, uint32_t y)NvEglRenderer
stop_threadNvEglRenderer [private]
texture_idNvEglRenderer [private]
valid_fieldsNvEglRenderer [private, static]
x_displayNvEglRenderer [private]
x_windowNvEglRenderer [private]
~NvEglRenderer()NvEglRenderer
~NvElement()NvElement [inline, virtual]


Generated on Wed Nov 9 19:52:25 2016 for NVIDIA Tegra Multimedia API Framework by  doxygen 1.5.8