/* android jconfig.h */
/*
 * jconfig.doc
 *
 * Copyright (C) 1991-1994, Thomas G. Lane.
 * This file is part of the Independent JPEG Group's software.
 * For conditions of distribution and use, see the accompanying README file.
 * Copyright (c) 2016, NVIDIA CORPORATION.  All rights reserved.
 *
 * This file documents the configuration options that are required to
 * customize the JPEG software for a particular system.
 *
 * The actual configuration options for a particular installation are stored
 * in jconfig.h.  On many machines, jconfig.h can be generated automatically
 * or copied from one of the "canned" jconfig files that we supply.  But if
 * you need to generate a jconfig.h file by hand, this file tells you how.
 *
 * DO NOT EDIT THIS FILE --- IT WON'T ACCOMPLISH ANYTHING.
 * EDIT A COPY NAMED JCONFIG.H.
 */


/*
 * These symbols indicate the properties of your machine or compiler.
 * #define the symbol if yes, #undef it if no.
 */

/* Does your compiler support function prototypes?
 * (If not, you also need to use ansi2knr, see install.doc)
 */
#define HAVE_PROTOTYPES

/* Does your compiler support the declaration "unsigned char" ?
 * How about "unsigned short" ?
 */
#define HAVE_UNSIGNED_CHAR
#define HAVE_UNSIGNED_SHORT

/* Define "void" as "char" if your compiler doesn't know about type void.
 * NOTE: be sure to define void such that "void *" represents the most general
 * pointer type, e.g., that returned by malloc().
 */
/* #define void char */

/* Define "const" as empty if your compiler doesn't know the "const" keyword.
 */
/* #define const */

/* Define this if an ordinary "char" type is unsigned.
 * If you're not sure, leaving it undefined will work at some cost in speed.
 * If you defined HAVE_UNSIGNED_CHAR then the speed difference is minimal.
 */
#undef CHAR_IS_UNSIGNED

/* Define this if your system has an ANSI-conforming <stddef.h> file.
 */
#define HAVE_STDDEF_H

/* Define this if your system has an ANSI-conforming <stdlib.h> file.
 */
#define HAVE_STDLIB_H

/* Define this if your system does not have an ANSI/SysV <string.h>,
 * but does have a BSD-style <strings.h>.
 */
#undef NEED_BSD_STRINGS

/* Define this if your system does not provide typedef size_t in any of the
 * ANSI-standard places (stddef.h, stdlib.h, or stdio.h), but places it in
 * <sys/types.h> instead.
 */
#undef NEED_SYS_TYPES_H

/* For 80x86 machines, you need to define NEED_FAR_POINTERS,
 * unless you are using a large-data memory model or 80386 flat-memory mode.
 * On less brain-damaged CPUs this symbol must not be defined.
 * (Defining this symbol causes large data structures to be referenced through
 * "far" pointers and to be allocated with a special version of malloc.)
 */
#undef NEED_FAR_POINTERS

/* Define this if your linker needs global names to be unique in less
 * than the first 15 characters.
 */
#undef NEED_SHORT_EXTERNAL_NAMES

/* Although a real ANSI C compiler can deal perfectly well with pointers to
 * unspecified structures (see "incomplete types" in the spec), a few pre-ANSI
 * and pseudo-ANSI compilers get confused.  To keep one of these bozos happy,
 * define INCOMPLETE_TYPES_BROKEN.  This is not recommended unless you
 * actually get "missing structure definition" warnings or errors while
 * compiling the JPEG code.
 */
#undef INCOMPLETE_TYPES_BROKEN


/*
 * The following options affect code selection within the JPEG library,
 * but they don't need to be visible to applications using the library.
 * To minimize application namespace pollution, the symbols won't be
 * defined unless JPEG_INTERNALS has been defined.
 */

#ifdef JPEG_INTERNALS

/* Define this if your compiler implements ">>" on signed values as a logical
 * (unsigned) shift; leave it undefined if ">>" is a signed (arithmetic) shift,
 * which is the normal and rational definition.
 */
#undef RIGHT_SHIFT_IS_UNSIGNED


#endif /* JPEG_INTERNALS */

#define TEGRA_ACCELERATE

/*
 * The remaining options do not affect the JPEG library proper,
 * but only the sample applications cjpeg/djpeg (see cjpeg.c, djpeg.c).
 * Other applications can ignore these.
 */

#ifdef JPEG_CJPEG_DJPEG

/* These defines indicate which image (non-JPEG) file formats are allowed. */

#define BMP_SUPPORTED		/* BMP image file format */
#define GIF_SUPPORTED		/* GIF image file format */
#define PPM_SUPPORTED		/* PBMPLUS PPM/PGM image file format */
#undef RLE_SUPPORTED		/* Utah RLE image file format */
#define TARGA_SUPPORTED		/* Targa image file format */
#define YUV_SUPPORTED		/* RAW YUV file format */

/* Define this if you want to name both input and output files on the command
 * line, rather than using stdout and optionally stdin.  You MUST do this if
 * your system can't cope with binary I/O to stdin/stdout.  See comments at
 * head of cjpeg.c or djpeg.c.
 */
#undef TWO_FILE_COMMANDLINE

/* Define this if your system needs explicit cleanup of temporary files.
 * This is crucial under MS-DOS, where the temporary "files" may be areas
 * of extended memory; on most other systems it's not as important.
 */
#undef NEED_SIGNAL_CATCHER

/* By default, we open image files with fopen(...,"rb") or fopen(...,"wb").
 * This is necessary on systems that distinguish text files from binary files,
 * and is harmless on most systems that don't.  If you have one of the rare
 * systems that complains about the "b" spec, define this symbol.
 */
#undef DONT_USE_B_MODE

/* Define this if you want percent-done progress reports from cjpeg/djpeg.
 */
#undef PROGRESS_REPORT


#ifdef ARCH_ARM_HAVE_NEON
#define NV_ARM_NEON
#define __ARM_HAVE_NEON
#endif

#endif /* JPEG_CJPEG_DJPEG */
