include/NvBuffer.h File Reference

NVIDIA Eagle Eye API: Buffer API More...

#include <linux/videodev2.h>
#include <pthread.h>
#include <stdint.h>
#include "v4l2_nv_extensions.h"

Go to the source code of this file.

Classes

class  NvBuffer
 Class representing a buffer. More...
struct  NvBuffer::NvBuffer::NvBufferPlaneFormat
 Holds the buffer plane format. More...
struct  NvBuffer::NvBuffer::NvBufferPlane
 Holds the buffer plane parameters. More...

Defines

#define MAX_PLANES   3
 Specifies the maximum number of planes a buffer can contain.


Detailed Description

NVIDIA Eagle Eye API: Buffer API

Description: This file declares the NvBuffer APIs.

Definition in file NvBuffer.h.


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