NvEglRenderer Member List
This is the complete list of members for
NvEglRenderer, including all inherited members.
comp_name | NvElement | [protected] |
create_texture() | NvEglRenderer | [private] |
createEglRenderer(const char *name, uint32_t width, uint32_t height, uint32_t x_offset, uint32_t y_offset) | NvEglRenderer | [static] |
CreateShader(GLuint program, GLenum type, const char *source, int size) | NvEglRenderer | [private] |
egl_config | NvEglRenderer | [private] |
egl_context | NvEglRenderer | [private] |
egl_display | NvEglRenderer | [private] |
egl_surface | NvEglRenderer | [private] |
eglClientWaitSyncKHR | NvEglRenderer | [private, static] |
eglCreateImageKHR | NvEglRenderer | [private, static] |
eglCreateSyncKHR | NvEglRenderer | [private, static] |
eglDestroyImageKHR | NvEglRenderer | [private, static] |
eglDestroySyncKHR | NvEglRenderer | [private, static] |
eglGetSyncAttribKHR | NvEglRenderer | [private, static] |
enableProfiling() | NvElement | [virtual] |
fontinfo | NvEglRenderer | [private] |
fps | NvEglRenderer | [private] |
gc | NvEglRenderer | [private] |
getDisplayResolution(uint32_t &width, uint32_t &height) | NvEglRenderer | [static] |
getEGLDisplay() | NvEglRenderer | [inline] |
getProfilingData(NvElementProfiler::NvElementProfilerData &data) | NvElement | |
glEGLImageTargetTexture2DOES | NvEglRenderer | [private, static] |
initEgl() | NvEglRenderer | [private, static] |
InitializeShaders() | NvEglRenderer | [private] |
is_in_error | NvElement | [protected] |
isInError() | NvElement | [inline, virtual] |
isProfilingEnabled() | NvElement | |
last_render_time | NvEglRenderer | [private] |
NvEglRenderer(const char *name, uint32_t width, uint32_t height, uint32_t x_offset, uint32_t y_offset) | NvEglRenderer | [private] |
NvElement(const char *name, NvElementProfiler::ProfilerField=NvElementProfiler::PROFILER_FIELD_NONE) | NvElement | [protected] |
NvElement(const NvElement &that) | NvElement | [protected] |
operator=(NvElement const &) | NvElement | [protected] |
overlay_str | NvEglRenderer | [private] |
overlay_str_x_offset | NvEglRenderer | [private] |
overlay_str_y_offset | NvEglRenderer | [private] |
printProfilingStats(std::ostream &out_stream=std::cout) | NvElement | |
profiler | NvElement | [protected] |
render(int fd) | NvEglRenderer | |
render_cond | NvEglRenderer | [private] |
render_fd | NvEglRenderer | [private] |
render_lock | NvEglRenderer | [private] |
render_thread | NvEglRenderer | [private] |
render_time_nsec | NvEglRenderer | [private] |
render_time_sec | NvEglRenderer | [private] |
renderInternal() | NvEglRenderer | [private] |
renderThread(void *arg) | NvEglRenderer | [private, static] |
setFPS(float fps) | NvEglRenderer | |
setOverlayText(char *str, uint32_t x, uint32_t y) | NvEglRenderer | |
stop_thread | NvEglRenderer | [private] |
texture_id | NvEglRenderer | [private] |
valid_fields | NvEglRenderer | [private, static] |
x_display | NvEglRenderer | [private] |
x_window | NvEglRenderer | [private] |
~NvEglRenderer() | NvEglRenderer | |
~NvElement() | NvElement | [inline, virtual] |