NAME
    texCUBEARRAY - performs a texture lookup in a given sampler array may
    use pre computed derivatives.

SYNOPSIS
      float4 texCUBEARRAY(samplerCUBEARRAY samp, float4 s)
      float4 texCUBEARRAY(samplerCUBEARRAY samp, float4 s, float3 dx, float3 dy) 

      int4 texCUBEARRAY(isamplerCUBEARRAY samp, float4 s)
      int4 texCUBEARRAY(isamplerCUBEARRAY samp, float4 s, float3 dx, float3 dy) 

      unsigned int4 texCUBEARRAY(usamplerCUBEARRAY samp, float4 s)
      unsigned int4 texCUBEARRAY(usamplerCUBEARRAY samp, float4 s, float3 dx, float3 dy) 

PARAMETERS
    samp    Sampler array to look up.

    s       Coordinates to perform the lookup. The value used to select the
            layer is passed immediatelly after the regular coordinates.

    dx      Pre computed derivative along the x axis.

    dy      Pre computed derivative along the y axis.

    texelOff
            Offset to be added to obtain the final texel.

DESCRIPTION
    Performs a texture lookup in sampler *samp* using coordinates *s*, the
    texture to be sampled is selected from the layer specified in the
    coordinates. Also may use the derivatives *dx* and *dy*, the lookup may
    use texel offset *texelOff* to compute the final texel.

PROFILE SUPPORT
    texCUBEARRAY is only supported in gp4 and newer profiles.

SEE ALSO
    the texCUBEARRAYbias manpage, the texCUBEARRAYlod manpage

