NAME
    texRECTbias - performs a texture lookup with bias in a given sampler.

SYNOPSIS
      float4 texRECTbias(samplerRECT samp, float4 s)
      float4 texRECTbias(samplerRECT samp, float4 s, int2 texelOff)

      int4 texRECTbias(isamplerRECT samp, float4 s)
      int4 texRECTbias(isamplerRECT samp, float4 s, int2 texelOff)

      unsigned int4 texRECTbias(usamplerRECT samp, float4 s)
      unsigned int4 texRECTbias(usamplerRECT samp, float4 s, int2 texelOff)

PARAMETERS
    samp    Sampler to lookup.

    s       Coordinates to perform the lookup. The bias value should be
            passed as the last component of the coordinate vector.

    texelOff
            Offset to be added to obtain the final texel.

DESCRIPTION
    Performs a texture lookup with bias in sampler *samp* using coordinates
    *s*.

PROFILE SUPPORT
    texRECTbias is supported in fragment profiles starting with fp30 and in
    vertex profiles starting with vp40. Variants with *texelOff* are only
    supported in gp4 and newer profiles. Variants with integer samplers are
    also only suppported in gp4 and newer profiles.

SEE ALSO
    the texRECTlod manpage

