NAME
    tex1Dcmplod - performs a texture lookup with a specified level of detail
    and a shadow compare in a given sampler.

SYNOPSIS
      float4 tex1Dcmplod(sampler1D samp, float4 s)
      float4 tex1Dcmplod(sampler1D samp, float4 s, int texelOff)

      int4 tex1Dcmplod(isampler1D samp, float4 s)
      int4 tex1Dcmplod(isampler1D samp, float4 s, int texelOff)

      unsigned int4 tex1Dcmplod(usampler1D samp, float4 s)
      unsigned int4 tex1Dcmplod(usampler1D samp, float4 s, int texelOff)

PARAMETERS
    samp    Sampler to lookup.

    s       Coordinates to perform the lookup. The value used in the shadow
            comparison should be passed right after the normal coordinates.
            The level of detail corresponds to the last component of the
            coordinate vector.

    texelOff
            Offset to be added to obtain the final texel.

DESCRIPTION
    Performs a texture lookup with shadow compare and a specified level of
    detail in sampler *samp* using coordinates *s*.

PROFILE SUPPORT
    tex1Dcmplod is supported in fragment profiles starting with fp40 and in
    vertex profiles starting with vp40. Variants with *texelOff* are only
    supported in gp4 and newer profiles. Variants with integer samplers are
    also only suppported in gp4 and newer profiles.

SEE ALSO
    the tex1Dlod manpage, the tex1Dcmpbias manpage

