cgSetTextureStateAssignment(3)

NAME
cgSetTextureStateAssignment - sets a state assignment to a texture effect parameter

SYNOPSIS
  #include <Cg/cg.h>
  CGbool cgSetTextureStateAssignment( CGstateassignment sa,
                                      CGparameter param );

PARAMETERS
A state assignment of type CG_TEXTURE. An effect parameter of type CG_TEXTURE.

RETURN VALUES
Returns CG_TRUE if it succeeds in setting the state assignment.

Returns CG_FALSE otherwise.

DESCRIPTION
cgSetTextureStateAssignment sets the value of a state assignment of texture type to an effect parameter of type CG_TEXTURE.

EXAMPLES
  CGparameter effectParam = cgCreateEffectParameter(effect, "normalizeCube", CG_SAMPLERCUBE);
  CGstate state = cgGetNamedSamplerState(context, "Texture");
  CGstateassignment sa = cgCreateSamplerStateAssignment(effectParam, state);
  CGbool ok = cgSetTextureStateAssignment(sa, value);

ERRORS
CG_INVALID_STATE_ASSIGNMENT_HANDLE_ERROR is generated if sa is not a valid state assignment.

CG_STATE_ASSIGNMENT_TYPE_MISMATCH_ERROR is generated if sa is not a state assignment of texture type.

CG_ARRAY_SIZE_MISMATCH_ERROR is generated if sa is an array and not a scalar.

CG_INVALID_PARAM_HANDLE_ERROR is generated if param is not a valid parameter.

HISTORY
cgSetTextureStateAssignment was introduced in Cg 1.5.

SEE ALSO
the cgGetTextureStateAssignmentValue manpage, the cgSetSamplerStateAssignment manpage, the cgSetBoolArrayStateAssignment manpage, the cgSetBoolStateAssignment manpage, the cgSetFloatArrayStateAssignment manpage, the cgSetFloatStateAssignment manpage, the cgSetIntArrayStateAssignment manpage, the cgSetIntStateAssignment manpage, the cgSetProgramStateAssignment manpage, the cgSetStringStateAssignment manpage