cgGLSetParameterArray(3)

NAME
cgGLSetParameterArray - set the values of an array parameter

SYNOPSIS
  #include <Cg/cgGL.h>
  /* TYPE is float or double */
  void cgGLSetParameterArray{1234}{fd}( CGparameter param,
                                        long offset,
                                        long nelements,
                                        const TYPE * v );

PARAMETERS
The array parameter that will be set. An offset into the array parameter at which to start setting elements. A value of 0 will begin at the first element of the array. The number of elements to set. A value of 0 will default to the total number of elements in the array minus the value of offset. The array of values used to set the parameter. This must be a contiguous set of values that total nelements times the vector size indicated by the number in the function name.

RETURN VALUES
None.

DESCRIPTION
The cgGLSetParameterArray functions set the value of a scalar or vector array parameter.

Either 1, 2, 3, or 4 values per array element will be set, depending on which function is used.

There are versions of the function that take either float or double values signified by f or d in the function name.

EXAMPLES
to-be-written

ERRORS
CG_INVALID_PROFILE_ERROR is generated if param's profile is not a supported OpenGL profile.

CG_ARRAY_PARAM_ERROR is generated if param is not an array parameter.

CG_OUT_OF_ARRAY_BOUNDS_ERROR is generated if offset or nelements is outside the bounds of param.

CG_INVALID_PARAM_HANDLE_ERROR is generated if param is not a valid parameter.

CG_INVALID_PARAMETER_ERROR is generated if the parameter fails to set for any other reason.

HISTORY
The cgGLSetParameterArray functions were introduced in Cg 1.1.

SEE ALSO
cgGLSetParameter, cgGLGetParameterArray