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quadTo
SkPath::quadTo(SkScalar x1, SkScalar y1, SkScalar x2, SkScalar y2)
SkPath::quadTo(const SkPoint &p1, const SkPoint &p2)
quickContains
SkRegion::quickContains(const SkIRect &r) const
SkRegion::quickContains(int32_t left, int32_t top, int32_t right, int32_t bottom) const
quickReject
SkCanvas::quickReject(const SkRect &rect, EdgeType et) const
SkCanvas::quickReject(const SkPath &path, EdgeType et) const
SkRegion::quickReject(const SkIRect &rect) const
SkRegion::quickReject(const SkRegion &rgn) const
quickRejectY
SkCanvas
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