, including all inherited members.
asABitmap(SkBitmap *outTexture, SkMatrix *outMatrix, TileMode xy[2]) | SkShader | [virtual] |
beginSession() | SkShader | [virtual] |
canCallShadeSpan16() | SkShader | [inline] |
CanCallShadeSpan16(uint32_t flags) | SkShader | [inline, static] |
ComputeMatrixClass(const SkMatrix &) | SkShader | [protected, static] |
CreateBitmapShader(const SkBitmap &src, TileMode tmx, TileMode tmy) | SkShader | [static] |
endSession() | SkShader | [virtual] |
Factory typedef | SkFlattenable | |
FactoryToName(Factory) | SkFlattenable | [static] |
Flags enum name | SkShader | |
flatten(SkFlattenableWriteBuffer &buffer) | SkTransparentShader | [inline, virtual] |
getDeviceConfig() const | SkShader | [inline, protected] |
getFactory() | SkTransparentShader | [inline, virtual] |
getFlags() | SkTransparentShader | [virtual] |
getInverseClass() const | SkShader | [inline, protected] |
getLocalMatrix(SkMatrix *localM) const | SkShader | |
getPaintAlpha() const | SkShader | [inline, protected] |
getRefCnt() const | SkRefCnt | [inline] |
getSpan16Alpha() const | SkShader | [inline, virtual] |
getTotalInverse() const | SkShader | [inline, protected] |
kClamp_TileMode enum value | SkShader | |
kConstInY16_Flag enum value | SkShader | |
kConstInY32_Flag enum value | SkShader | |
kFixedStepInX_MatrixClass enum value | SkShader | [protected] |
kHasSpan16_Flag enum value | SkShader | |
kIntrinsicly16_Flag enum value | SkShader | |
kLinear_MatrixClass enum value | SkShader | [protected] |
kMirror_TileMode enum value | SkShader | |
kOpaqueAlpha_Flag enum value | SkShader | |
kPerspective_MatrixClass enum value | SkShader | [protected] |
kRepeat_TileMode enum value | SkShader | |
kTileModeCount enum value | SkShader | |
MatrixClass enum name | SkShader | [protected] |
NameToFactory(const char name[]) | SkFlattenable | [static] |
ref() const | SkRefCnt | [inline] |
Register(const char name[], Factory) | SkFlattenable | [static] |
resetLocalMatrix() | SkShader | |
safeRef() const | SkRefCnt | [inline] |
safeUnref() const | SkRefCnt | [inline] |
setContext(const SkBitmap &device, const SkPaint &paint, const SkMatrix &matrix) | SkTransparentShader | [virtual] |
setLocalMatrix(const SkMatrix &localM) | SkShader | |
shadeSpan(int x, int y, SkPMColor[], int count) | SkTransparentShader | [virtual] |
shadeSpan16(int x, int y, uint16_t span[], int count) | SkTransparentShader | [virtual] |
shadeSpanAlpha(int x, int y, uint8_t alpha[], int count) | SkShader | [virtual] |
SkFlattenable() | SkFlattenable | [inline] |
SkFlattenable(SkFlattenableReadBuffer &) | SkFlattenable | [inline, protected] |
SkRefCnt() | SkRefCnt | [inline] |
SkShader() | SkShader | |
SkShader(SkFlattenableReadBuffer &) | SkShader | [protected] |
SkTransparentShader() | SkTransparentShader | [inline] |
TileMode enum name | SkShader | |
toDumpString(SkString *) const | SkFlattenable | [virtual] |
unref() const | SkRefCnt | [inline] |
~SkRefCnt() | SkRefCnt | [inline, virtual] |
~SkShader() | SkShader | [virtual] |